<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[MetaGame]]></provider_name><provider_url><![CDATA[https://metavideogame.wordpress.com]]></provider_url><author_name><![CDATA[ruicraveirinha]]></author_name><author_url><![CDATA[https://metavideogame.wordpress.com/author/ruicraveirinha/]]></author_url><title><![CDATA[Shadow Complex &#8211; &#8220;G.I. Joe&nbsp;Complex&#8221;]]></title><type><![CDATA[link]]></type><html><![CDATA[Thus, "Shadow Complex" ends up being somewhat of  a half-breed between a modern action packed shooter and the pondered exploration of "Metroid". You can't commend its innovation, because there is none, but it's extremely well designed and balanced, and if it's mindless fun you're looking for, you'll get your kicks. However, as the self-proclaimed love-letter to "Metroid", it's as much of an insult as it is a compliment to Yoshio Sakamoto's masterpiece.]]></html><thumbnail_url><![CDATA[https://i1.wp.com/metavideogame.wordpress.com/files/2009/08/960508_20090819_790screen001.jpg?fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[439]]></thumbnail_width><thumbnail_height><![CDATA[247]]></thumbnail_height></oembed>