<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[MetaGame]]></provider_name><provider_url><![CDATA[https://metavideogame.wordpress.com]]></provider_url><author_name><![CDATA[ruicraveirinha]]></author_name><author_url><![CDATA[https://metavideogame.wordpress.com/author/ruicraveirinha/]]></author_url><title><![CDATA[State of the Art &#8211; &#8220;Teenage&nbsp;Wannabe&#8221;]]></title><type><![CDATA[link]]></type><html><![CDATA[It's fine to try and elevate the medium to "a mature art form", but where is the basis to support such an argument? Video games are commercially oriented, products in a vast mass market which is geared towards an audience that isn't interested in games as a cultural vehicle or a means of human expression: we are happy with our little "Facebook-apps" and "Wii-Gimmicks" and "FPS's". So there's no point in telling ourselves that if cinema had Welles, then by necessity we should have one too. Because nobody seems to know who he might be, and that assures me that video games, at the very least, are still not understood, criticized and studied as a mature art form. So whether or not they are 'art', nobody could care less. Ergo, they aren't art.]]></html><thumbnail_url><![CDATA[https://metavideogame.files.wordpress.com/2010/04/zelda-ocarina-of-time_thumb3.jpg?fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[]]></thumbnail_width><thumbnail_height><![CDATA[]]></thumbnail_height></oembed>