<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Shoal of Words]]></provider_name><provider_url><![CDATA[https://michelsabbagh.wordpress.com]]></provider_url><author_name><![CDATA[Michel Sabbagh]]></author_name><author_url><![CDATA[https://michelsabbagh.wordpress.com/author/michformer/]]></author_url><title><![CDATA[The important differences between first-person and third-person&nbsp;games]]></title><type><![CDATA[link]]></type><html><![CDATA[From my point of view, the difference between first-person and third-person games goes much deeper than that. You see, a graphical perspective can drastically alter a game’s presentational and gameplay nature. Many factors come into play when making certain design decisions, and the question of in-game perspective is no exception. ]]></html><thumbnail_url><![CDATA[https://michelsabbagh.files.wordpress.com/2015/08/firstpersonthird.png?fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[440]]></thumbnail_width><thumbnail_height><![CDATA[186]]></thumbnail_height><geo_latitude><![CDATA[42.262593]]></geo_latitude><geo_longitude><![CDATA[-71.802293]]></geo_longitude></oembed>