<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Shoal of Words]]></provider_name><provider_url><![CDATA[https://michelsabbagh.wordpress.com]]></provider_url><author_name><![CDATA[Michel Sabbagh]]></author_name><author_url><![CDATA[https://michelsabbagh.wordpress.com/author/michformer/]]></author_url><title><![CDATA[The making of Streams of Nurture &#8211; Part III:&nbsp;Audiovisuals]]></title><type><![CDATA[link]]></type><html><![CDATA[Once the team had the asset list of images and a method for processing them, it was time to get started on developing character models and gathering images to be used as backgrounds. Primarily, the team needed to get out into the world and collect pictures, as over 200 environmental background images were required. ]]></html><thumbnail_url><![CDATA[https://michelsabbagh.files.wordpress.com/2017/05/bg_p_daphnetour_townhalloutsideday.png?w=1200&fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[440]]></thumbnail_width><thumbnail_height><![CDATA[248]]></thumbnail_height></oembed>