<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[PAXsims]]></provider_name><provider_url><![CDATA[https://paxsims.wordpress.com]]></provider_url><author_name><![CDATA[Rex Brynen]]></author_name><author_url><![CDATA[https://paxsims.wordpress.com/author/rexjbrynen/]]></author_url><title><![CDATA[Simulation &amp; Gaming (October&nbsp;2011)]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><a href="https://paxsims.files.wordpress.com/2010/01/cover.gif"><img loading="lazy" data-attachment-id="740" data-permalink="https://paxsims.wordpress.com/2010/01/27/latest-issue-of-simulation-gaming/cover/" data-orig-file="https://paxsims.files.wordpress.com/2010/01/cover.gif" data-orig-size="150,195" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="SimultionGaming" data-image-description="" data-image-caption="" data-medium-file="https://paxsims.files.wordpress.com/2010/01/cover.gif?w=150" data-large-file="https://paxsims.files.wordpress.com/2010/01/cover.gif?w=150" class="alignright size-full wp-image-740" title="SimultionGaming" src="https://paxsims.files.wordpress.com/2010/01/cover.gif?w=150&#038;h=195" alt="" width="150" height="195" /></a>A new issue of <a href="http://sag.sagepub.com/content/vol42/issue5/?etoc" target="_blank">Simulation &amp; Gaming</a> (October 2011) is now available online, devoted to the theme of <strong>Design for Engaging Experience and Social Interaction</strong>.<br />
<strong></strong></p>
<p><strong>Tribute</strong></p>
<p style="padding-left:30px;"><a href="http://sag.sagepub.com/cgi/content/abstract/42/5/545" target="_blank">R. Garry Shirts: Simulation Gaming Exemplar</a><br />
<em>Richard L. Dukes, Sandra M. Fowler, and Bernie DeKoven</em></p>
<p><strong>Articles</strong></p>
<p style="padding-left:30px;"><a href="http://sag.sagepub.com/cgi/content/abstract/42/5/571" target="_blank">MONOPOLY and Critical Theory: Gaming in a Class on the Sociology of Deviance</a><br />
<em>Maria Paino and Jeffrey Chin</em></p>
<div><strong>Guest Editorial</strong></div>
<p style="padding-left:30px;"><a href="http://sag.sagepub.com/cgi/content/abstract/42/5/590" target="_blank">Design for Engaging Experience and Social Interaction</a><br />
<em>Casper Harteveld, Eleonore ten Thij, and Marinka Copier</em></p>
<p><strong>Symposium Articles</strong></p>
<p style="padding-left:30px;"><a href="http://sag.sagepub.com/cgi/content/abstract/42/5/596" target="_blank">Game Engagement Theory and Adult Learning</a><br />
<em>Nicola Whitton</em></p>
<p style="padding-left:30px;"><a href="http://sag.sagepub.com/cgi/content/abstract/42/5/610" target="_blank">Beyond Iconic Simulation</a><br />
<em>Joris Dormans</em></p>
<p style="padding-left:30px;"><a href="http://sag.sagepub.com/cgi/content/abstract/42/5/632" target="_blank">Electroencephalographic Assessment of Player Experience: A Pilot Study in Affective Ludology</a><br />
<em>Lennart E. Nacke, Sophie Stellmach, and Craig A. Lindley</em></p>
<p style="padding-left:30px;"><a href="http://sag.sagepub.com/cgi/content/abstract/42/5/656" target="_blank">User Experience in Digital Games: Differences Between Laboratory and Home</a><br />
<em>Jari Takatalo, Jukka Häkkinen, Jyrki Kaistinen, and Göte Nyman</em></p>
<p><strong>Association News &amp; Notes</strong></p>
<p style="padding-left:30px;"><a href="http://sag.sagepub.com/cgi/reprint/42/5/674" target="_blank">Association News &amp; Notes</a><br />
<em> Songsri Soranastaporn</em></p>
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