<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[PAXsims]]></provider_name><provider_url><![CDATA[https://paxsims.wordpress.com]]></provider_url><author_name><![CDATA[Rex Brynen]]></author_name><author_url><![CDATA[https://paxsims.wordpress.com/author/rexjbrynen/]]></author_url><title><![CDATA[Simulation &amp; Gaming (December&nbsp;2012)]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><a href="https://paxsims.files.wordpress.com/2010/01/cover.gif"><img loading="lazy" data-attachment-id="740" data-permalink="https://paxsims.wordpress.com/2010/01/27/latest-issue-of-simulation-gaming/cover/" data-orig-file="https://paxsims.files.wordpress.com/2010/01/cover.gif" data-orig-size="150,195" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="SimultionGaming" data-image-description="" data-image-caption="" data-medium-file="https://paxsims.files.wordpress.com/2010/01/cover.gif?w=150" data-large-file="https://paxsims.files.wordpress.com/2010/01/cover.gif?w=150" class="alignright size-full wp-image-740" alt="SimultionGaming" src="https://paxsims.files.wordpress.com/2010/01/cover.gif?w=150&#038;h=195" width="150" height="195" /></a>The <a href="http://sag.sagepub.com/content/43/6.toc?etoc" target="_blank">latest issue</a> of <em>Simulation &amp; Gaming</em> 43, 6 (December 2012) is now available:</p>
<p><strong>Articles</strong></p>
<ul>
<li><a href="http://sag.sagepub.com/cgi/content/abstract/43/6/713" target="_blank">
<p style="display:inline!important;">Simulating Poverty and Inequality Dynamics in Developing Countries</p>
<p></a></p>
<ul>
<li><em>An Ansoms and Sara Geenen
<p></em></li>
</ul>
</li>
<li>
<p style="display:inline!important;"><a href="http://sag.sagepub.com/cgi/content/abstract/43/6/729" target="_blank"> Toward a Taxonomy Linking Game Attributes to Learning: An Empirical Study</a></p>
<ul>
<li><em>Wendy L. Bedwell, Davin Pavlas, Kyle Heyne, Elizabeth H. Lazzara, and Eduardo Salas
<p></em></li>
</ul>
</li>
<li>
<p style="display:inline!important;"><a href="http://sag.sagepub.com/cgi/content/abstract/43/6/761" target="_blank">Modeling the &#8220;Profitable-Product Death Spiral&#8221;: Accounting for Strategic Product-Mix Interactions in Marketing Simulation Games</a></p>
<ul>
<li><em>James N. Cannon, Hugh M. Cannon, and Manfred Schwaiger
<p></em></li>
</ul>
</li>
<li><a href="http://sag.sagepub.com/cgi/content/abstract/43/6/778" target="_blank">
<p style="display:inline!important;">Task-Relevant Sound and User Experience in Computer-Mediated Firefighter Training</p>
<p></a></p>
<ul>
<li><em>Joske M. Houtkamp, Alexander Toet, and Frank A. Bos</em></li>
</ul>
</li>
<li><a href="http://sag.sagepub.com/cgi/content/abstract/43/6/803" target="_blank">
<p style="display:inline!important;">Innovation Diffusion: Learner benefits and instructor insights with the DIFFUSION SIMULATION GAME</p>
<p></a></p>
<ul>
<li><em>Cindy L. Kovalik and Chia-Ling Kuo
<p></em></li>
</ul>
</li>
<li><a href="http://sag.sagepub.com/cgi/content/abstract/43/6/825" target="_blank">
<p style="display:inline!important;">Architectures for Developing Multiuser, Immersive Learning Scenarios</p>
<p></a></p>
<ul>
<li><em>Rob J. Nadolski, Hans G. K. Hummel, Aad Slootmaker, and Wim van der Vegt</em></li>
</ul>
</li>
</ul>
<p><strong>Ready-to-use simulation</strong></p>
<ul>
<li><a href="http://sag.sagepub.com/cgi/content/abstract/43/6/853" target="_blank">
<p style="display:inline!important;">DEVELOPMENT MONOPOLY: A Simulation Game on Poverty and Inequality</p>
<p></a></p>
<ul>
<li><em>An Ansoms and Sara Geenen</em></li>
</ul>
</li>
</ul>
<p>&nbsp;</p>
<p>&nbsp;</p>
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