<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[PAXsims]]></provider_name><provider_url><![CDATA[https://paxsims.wordpress.com]]></provider_url><author_name><![CDATA[Rex Brynen]]></author_name><author_url><![CDATA[https://paxsims.wordpress.com/author/rexjbrynen/]]></author_url><title><![CDATA[MEJ: Gaming Middle East&nbsp;Conflicts]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><a href="https://paxsims.files.wordpress.com/2013/02/mej-logo.jpg"><img loading="lazy" data-attachment-id="4665" data-permalink="https://paxsims.wordpress.com/2013/02/05/mej-gaming-middle-east-conflicts/mej-logo/" data-orig-file="https://paxsims.files.wordpress.com/2013/02/mej-logo.jpg" data-orig-size="471,121" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="MEJ logo" data-image-description="" data-image-caption="" data-medium-file="https://paxsims.files.wordpress.com/2013/02/mej-logo.jpg?w=300" data-large-file="https://paxsims.files.wordpress.com/2013/02/mej-logo.jpg?w=471" class="aligncenter size-full wp-image-4665" alt="MEJ logo" src="https://paxsims.files.wordpress.com/2013/02/mej-logo.jpg?w=471&#038;h=121" width="471" height="121" srcset="https://paxsims.files.wordpress.com/2013/02/mej-logo.jpg 471w, https://paxsims.files.wordpress.com/2013/02/mej-logo.jpg?w=150&amp;h=39 150w, https://paxsims.files.wordpress.com/2013/02/mej-logo.jpg?w=300&amp;h=77 300w" sizes="(max-width: 471px) 100vw, 471px" /></a></p>
<p>One of the important challenges of promoting conflict simulation as a tool of analysis or experiential learning is that of broadening the conversation beyond the existing gaming community to other professional colleagues. Consequently, I&#8217;m very pleased that the latest issue of the <em>Middle East Journal</em> (Winter 2013) has published a review essay of mine that examines &#8220;gaming Middle East conflict&#8221; through lens of four fairly recent boardgames: <em>Oil War—Iran Strikes</em>, <em>Persian Incursion</em>, <em>Battle for Baghdad</em>, and <em>Labyrinth</em>.</p>
<p>The review can be found <a href="https://paxsims.files.wordpress.com/2013/02/gaming-me-conflict-mej.pdf">here</a> (pdf posted with the permission of MEJ).</p>
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