<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[PAXsims]]></provider_name><provider_url><![CDATA[https://paxsims.wordpress.com]]></provider_url><author_name><![CDATA[Rex Brynen]]></author_name><author_url><![CDATA[https://paxsims.wordpress.com/author/rexjbrynen/]]></author_url><title><![CDATA[Simulation &amp; Gaming, April&nbsp;2014]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><a href="https://paxsims.files.wordpress.com/2013/09/sgbar.jpg"><img data-attachment-id="5443" data-permalink="https://paxsims.wordpress.com/2013/09/07/simulation-gaming-april-2013/sgbar/" data-orig-file="https://paxsims.files.wordpress.com/2013/09/sgbar.jpg" data-orig-size="959,130" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="sgbar" data-image-description="" data-image-caption="" data-medium-file="https://paxsims.files.wordpress.com/2013/09/sgbar.jpg?w=300" data-large-file="https://paxsims.files.wordpress.com/2013/09/sgbar.jpg?w=959" class="aligncenter size-large wp-image-5443" src="https://paxsims.files.wordpress.com/2013/09/sgbar.jpg?w=1024&#038;h=138" alt="sgbar" srcset="https://paxsims.files.wordpress.com/2013/09/sgbar.jpg 959w, https://paxsims.files.wordpress.com/2013/09/sgbar.jpg?w=150&amp;h=20 150w, https://paxsims.files.wordpress.com/2013/09/sgbar.jpg?w=300&amp;h=41 300w, https://paxsims.files.wordpress.com/2013/09/sgbar.jpg?w=768&amp;h=104 768w" sizes="(max-width: 959px) 100vw, 959px"   /></a></p>
<p>The <a href="http://sag.sagepub.com/content/45/2?etoc" target="_blank">latest issue </a>of <em>Simulation &amp; Gaming</em> 45, 2 (April 2014) is now available.</p>
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<div class="title-link-citation"><a href="http://sag.sagepub.com/content/45/2/151?etoc">Stroke Patient Rehabilitation: A Pilot Study of an Android-Based Game</a></div>
<div>Christle Grace G. Carabeo, Charisse May M. Dalida, Erica Marla Z. Padilla, and Ma. Mercedes T. Rodrigo</div>
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<div class="title-link-citation"><a href="http://sag.sagepub.com/content/45/2/167?etoc">Situational Interest and Instructional Design: A Guide for Simulation Facilitators</a></div>
<div>Timothy C. Clapper</div>
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<div class="title-link-citation"><a href="http://sag.sagepub.com/content/45/2/183?etoc">Evaluating a Project Management Simulation Training Exercise</a></div>
<div>Ki-Young Jeong and Ipek Bozkurt</div>
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<div class="title-link-citation"><a href="http://sag.sagepub.com/content/45/2/204?etoc">On Becoming an Experiential Educator: The Educator Role Profile</a></div>
<div>Alice Y. Kolb, David A. Kolb, Angela Passarelli, and Garima Sharma</div>
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<div class="title-link-citation"><a href="http://sag.sagepub.com/content/45/2/235?etoc">Communication Skills for Medical Students: Results From Three Experiential Methods</a></div>
<div>Jonna Koponen, Eeva Pyörälä, and Pekka Isotalus</div>
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<div class="title-link-citation"><a href="http://sag.sagepub.com/content/45/2/255?etoc">Game Mechanics in the Design of a Collaborative 3D Serious Game</a></div>
<div>Kimmo Oksanen and Raija Hämäläinen</div>
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<div id="callforpapers" class="section">Call for Papers</div>
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<div class="title-link-citation"><a href="http://sag.sagepub.com/content/45/2/279?etoc">Call for Papers</a></div>
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<p>The call for papers that forms part of the issue is on the topic of &#8220;theory to practice in simulation.&#8221;</p>
<blockquote><p><strong>Call for Papers</strong></p>
<p><strong>Theory to Practice in Simulation</strong></p>
<p>Symposium issue of <em>Simulation &amp; Gaming: An Interdisciplinary Journal of Theory, Practice and Research</em>.</p>
<p>Guest Editors: Timothy C. Clapper, PhD, University of Colorado at Colorado Springs, TC Curriculum &amp; Instructional Design, LLC, USA and Iris G. Cornell, PhD, RN, Rasmussen College, USA Email: timothy.clapper@gmail.com</p>
<p>With this special issue of <em>Simulation &amp; Gaming</em>, we call on authors to prepare and contribute original and unpublished articles exploring specific learning theories that guide best practices in simulation. Theory guides practice and practice guides theory. Practice theory is descriptive and we have a need to describe the use of the learning theories that support best-practices in active, engaging, and informative simulation-based instruction.</p>
<p>We will use a Conceptual paper design and a structured abstract. For this special issue, we prefer articles to be short communications (1500-2500 words) of one or two specific learning theories applicable to appropriate instructional design and simulation-based instruction.</p>
<p>Process: Before submitting a manuscript, please consult the Guide for S&amp;G Authors <a href="http://www.unice.fr/sg/authors/" rel="nofollow">http://www.unice.fr/sg/authors/</a> and the detailed call for papers available on the S&amp;G web site and (LINK). The first step involves sending an abstract and keywords to the guest editors. After the approval of your abstract by the guest editors, you will be invited to submit your full manuscript. Only those articles of the highest quality will move forward for publication.</p>
<p>Schedule</p>
<ul>
<li>Receipt of proposals: summer, 2014.</li>
<li>Response to proposals: within in a month.</li>
<li> Submission of manuscripts: fall, 2014</li>
<li>First review: to be submitted by end of fall 2014.</li>
<li>Revision (maybe 2nd review), editing, proofing, in a month • Online publication: as articles are accepted.</li>
<li>Publication of special issue: possibly early/mid 2015</li>
</ul>
<p>More details at: <a href="http://www.unice.fr/sg/resources/cfp_Theory-practice_long_Clapper.pdf" target="_blank">http://www.unice.fr/sg/resources/cfp_Theory-practice_long_Clapper.pdf</a></p></blockquote>
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