<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[PAXsims]]></provider_name><provider_url><![CDATA[https://paxsims.wordpress.com]]></provider_url><author_name><![CDATA[Rex Brynen]]></author_name><author_url><![CDATA[https://paxsims.wordpress.com/author/rexjbrynen/]]></author_url><title><![CDATA[Simulation and gaming miscellany, 20 November&nbsp;2015]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><img loading="lazy" data-attachment-id="8582" data-permalink="https://paxsims.wordpress.com/2015/11/20/simulation-and-gaming-miscellany-20-november-2015/wordle201115/" data-orig-file="https://paxsims.files.wordpress.com/2015/11/wordle201115.png" data-orig-size="820,396" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="wordle201115" data-image-description="" data-image-caption="" data-medium-file="https://paxsims.files.wordpress.com/2015/11/wordle201115.png?w=300" data-large-file="https://paxsims.files.wordpress.com/2015/11/wordle201115.png?w=820" class="alignnone size-full wp-image-8582" src="https://paxsims.files.wordpress.com/2015/11/wordle201115.png?w=820&#038;h=396" alt="wordle201115" width="820" height="396" srcset="https://paxsims.files.wordpress.com/2015/11/wordle201115.png 820w, https://paxsims.files.wordpress.com/2015/11/wordle201115.png?w=150&amp;h=72 150w, https://paxsims.files.wordpress.com/2015/11/wordle201115.png?w=300&amp;h=145 300w, https://paxsims.files.wordpress.com/2015/11/wordle201115.png?w=768&amp;h=371 768w" sizes="(max-width: 820px) 100vw, 820px" /></p>
<p>PAXsims is pleased to present its latest round-up of recent items on conflict simulation and serious (and not-so-serious) gaming that may be of interest to our readers.</p>
<p><img loading="lazy" data-attachment-id="8046" data-permalink="https://paxsims.wordpress.com/2015/08/24/simulation-and-gaming-miscellany-24-august-2015/miscellanyruler/" data-orig-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png" data-orig-size="679,57" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="PAXsims" data-image-description="" data-image-caption="" data-medium-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=300" data-large-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=679" class="alignnone size-full wp-image-8046" src="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=679&#038;h=57" alt="PAXsims" width="679" height="57" srcset="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png 679w, https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=150&amp;h=13 150w, https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=300&amp;h=25 300w" sizes="(max-width: 679px) 100vw, 679px" /></p>
<p><img loading="lazy" data-attachment-id="8516" data-permalink="https://paxsims.wordpress.com/2015/11/20/simulation-and-gaming-miscellany-20-november-2015/gaucheb_01/" data-orig-file="https://paxsims.files.wordpress.com/2015/11/gaucheb_01.jpg" data-orig-size="518,769" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="gaucheB_01" data-image-description="" data-image-caption="" data-medium-file="https://paxsims.files.wordpress.com/2015/11/gaucheb_01.jpg?w=202" data-large-file="https://paxsims.files.wordpress.com/2015/11/gaucheb_01.jpg?w=518" class=" size-full wp-image-8516 aligncenter" src="https://paxsims.files.wordpress.com/2015/11/gaucheb_01.jpg?w=518&#038;h=769" alt="gaucheB_01.jpg" width="518" height="769" srcset="https://paxsims.files.wordpress.com/2015/11/gaucheb_01.jpg 518w, https://paxsims.files.wordpress.com/2015/11/gaucheb_01.jpg?w=101&amp;h=150 101w, https://paxsims.files.wordpress.com/2015/11/gaucheb_01.jpg?w=202&amp;h=300 202w" sizes="(max-width: 518px) 100vw, 518px" /></p>
<p>The latest—and long delayed—issue of <a href="http://www.battlesmagazine.com" target="_blank"><em>Battles</em> magazine</a> finally arrived in my mailbox last week. In addition to all of its regular wargaming goodness, it contains several items that address the political and social diomensions of (simulated) warfare:</p>
<ul>
<li>Matthew Kirschenbaum discusses gaming nuclear armageddon in &#8220;Let&#8217;s Play Global Thermonuclear War.&#8221;</li>
<li>Marc Guenette discusses the GMT COIN series in &#8220;You&#8217;ve Been Coined!&#8221; (previously reviewed at PAXsims <a href="https://paxsims.wordpress.com/2013/07/14/review-andean-abyss/" target="_blank">here</a> and <a href="https://paxsims.wordpress.com/2013/10/31/review-a-distant-plain/" target="_blank">here</a> and <a href="https://paxsims.wordpress.com/2013/12/03/review-cuba-libre/">here</a> and <a href="https://paxsims.wordpress.com/2014/10/10/review-fire-in-the-lake/" target="_blank">here</a>).</li>
<li>In &#8220;Among the People,&#8221; Joel Tappen discussed how his professional life has influenced, and been influenced by, the design of his game <em>Navajo Wars</em>.</li>
<li>John Burtt reviews <em>BCT Command Kandahar</em> (previously reviewed at PAXsims <a href="https://paxsims.wordpress.com/2014/01/30/review-bct-command-kandahar/" target="_blank">here</a>).</li>
</ul>
<p>Regarding game mechanics, Philip Sabin&#8217;s defence of &#8220;Igo-Ugo&#8221; systems is well worth reading too.</p>
<p><img loading="lazy" data-attachment-id="8046" data-permalink="https://paxsims.wordpress.com/2015/08/24/simulation-and-gaming-miscellany-24-august-2015/miscellanyruler/" data-orig-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png" data-orig-size="679,57" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="PAXsims" data-image-description="" data-image-caption="" data-medium-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=300" data-large-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=679" class="alignnone size-full wp-image-8046" src="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=679&#038;h=57" alt="PAXsims" width="679" height="57" srcset="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png 679w, https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=150&amp;h=13 150w, https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=300&amp;h=25 300w" sizes="(max-width: 679px) 100vw, 679px" /></p>
<p><img loading="lazy" data-attachment-id="8545" data-permalink="https://paxsims.wordpress.com/2015/11/20/simulation-and-gaming-miscellany-20-november-2015/jpg/" data-orig-file="https://paxsims.files.wordpress.com/2015/11/jpg.png" data-orig-size="385,152" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="JPG" data-image-description="" data-image-caption="" data-medium-file="https://paxsims.files.wordpress.com/2015/11/jpg.png?w=300" data-large-file="https://paxsims.files.wordpress.com/2015/11/jpg.png?w=385" class="alignnone size-full wp-image-8545 aligncenter" src="https://paxsims.files.wordpress.com/2015/11/jpg.png?w=385&#038;h=152" alt="JPG.png" width="385" height="152" srcset="https://paxsims.files.wordpress.com/2015/11/jpg.png 385w, https://paxsims.files.wordpress.com/2015/11/jpg.png?w=150&amp;h=59 150w, https://paxsims.files.wordpress.com/2015/11/jpg.png?w=300&amp;h=118 300w" sizes="(max-width: 385px) 100vw, 385px" /></p>
<p>Th<em>e Journal of the Philosophy of Games</em> is a new open-access journal that will &#8220;explore philosophical issues raised by the study of games, with a particular emphasis on computer games.&#8221; You&#8217;ll find their call for papers for the inaugural issue <a href="https://www.journals.uio.no/index.php/JPG/announcement/view/268" target="_blank">here</a>.</p>
<p><img loading="lazy" data-attachment-id="8046" data-permalink="https://paxsims.wordpress.com/2015/08/24/simulation-and-gaming-miscellany-24-august-2015/miscellanyruler/" data-orig-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png" data-orig-size="679,57" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="PAXsims" data-image-description="" data-image-caption="" data-medium-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=300" data-large-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=679" class="alignnone size-full wp-image-8046" src="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=679&#038;h=57" alt="PAXsims" width="679" height="57" srcset="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png 679w, https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=150&amp;h=13 150w, https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=300&amp;h=25 300w" sizes="(max-width: 679px) 100vw, 679px" /></p>
<p>Wargames are often about exploring alternative histories, and using counterfactuals to examine conflict dynamics and test possible causal relationships. Philip Sabin has written about this extensively in <a href="https://paxsims.wordpress.com/2012/03/24/review-sabin-simulating-war/" target="_blank"><em>Simulating War</em></a>, and we&#8217;ve <a href="https://paxsims.wordpress.com/2014/03/13/counterfactualism-wargaming-and-historical-analysis/" target="_blank">explored the issue a little at PAXsims too</a>.</p>
<p>Given that, those interested in the analytical gaming will find much of interest in a recent issue of <em>Security Studies</em> 24, 4 (2015), which has a <a href="http://www.tandfonline.com/toc/fsst20/24/3" target="_blank">symposium devoted to counterfactual analysis.</a> While none of the articles address gaming per se, they do tackle some of the bigger epistemological, methodological, and other issues at stake:</p>
<ul>
<li>Symposium on Counterfactual Analysis: Note to Readers
<ul>
<li><span class="hlFld-ContribAuthor">Andrew Bennett</span>, <span class="hlFld-ContribAuthor">Colin Elman</span> and <span class="hlFld-ContribAuthor">John M. Owen</span></li>
</ul>
</li>
<li>Counterfactuals, Causal Inference, and Historical Analysis
<ul>
<li><span class="hlFld-ContribAuthor">Jack S. Levy</span></li>
</ul>
</li>
<li>Counterfactuals and Security Studies
<ul>
<li><span class="hlFld-ContribAuthor">Richard Ned Lebow</span></li>
</ul>
</li>
<li>“What If” History Matters? Comparative Counterfactual Analysis and Policy Relevance
<ul>
<li><span class="hlFld-ContribAuthor">Frank Harvey</span></li>
</ul>
</li>
<li>What If? The Historian and the Counterfactual
<ul>
<li><span class="hlFld-ContribAuthor">Francis J. Gavin</span></li>
</ul>
</li>
</ul>
<p><img loading="lazy" data-attachment-id="8046" data-permalink="https://paxsims.wordpress.com/2015/08/24/simulation-and-gaming-miscellany-24-august-2015/miscellanyruler/" data-orig-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png" data-orig-size="679,57" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="PAXsims" data-image-description="" data-image-caption="" data-medium-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=300" data-large-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=679" class="alignnone size-full wp-image-8046" src="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=679&#038;h=57" alt="PAXsims" width="679" height="57" srcset="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png 679w, https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=150&amp;h=13 150w, https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=300&amp;h=25 300w" sizes="(max-width: 679px) 100vw, 679px" /></p>
<p>The FBI was planning to roll-out a gamified website intended to counter violent extremism among youth this month. They&#8217;ve delayed this, however, amid a backlash within the Muslim community. According to the <em>Washington Post</em>:</p>
<blockquote><p>The FBI has designed an unusual game-style Web site about extremism meant to be used by teachers and students to help the agency spot and prevent radicalization of youth, say Muslim and Arab advocacy groups who were briefed by the FBI on the program and fear it will foment discrimination against Muslims.</p>
<p>The law enforcement agency characterized the program, which appears to be the first aimed at the nation’s schools, as one that will keep youth from falling prey to online recruiting by terrorists. But some members of the Muslim and Arab advocacy groups invited to preview the effort complained that despite being described as combatting “violent extremism,” it frames the topic heavily through the lens of Islam and will lead to profiling of Muslim youth.</p></blockquote>
<p>You&#8217;ll also find coverage of the issue in the<a href="http://www.nytimes.com/2015/11/02/us/fbi-tool-to-identify-extremists-is-criticized.html" target="_blank"><em> New York Times</em></a> and <a href="http://www.ibtimes.com/fbi-faces-flak-video-game-dont-be-puppet-website-2166678" target="_blank"><em>International Business Times</em></a>.</p>
<p>Getting this right is difficult—games can risk stereotyping, appearing far too preachy, failing to connect with the target audience, or might even have negative and unintended consequences.</p>
<p><img loading="lazy" data-attachment-id="8046" data-permalink="https://paxsims.wordpress.com/2015/08/24/simulation-and-gaming-miscellany-24-august-2015/miscellanyruler/" data-orig-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png" data-orig-size="679,57" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="PAXsims" data-image-description="" data-image-caption="" data-medium-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=300" data-large-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=679" class="alignnone size-full wp-image-8046" src="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=679&#038;h=57" alt="PAXsims" width="679" height="57" srcset="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png 679w, https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=150&amp;h=13 150w, https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=300&amp;h=25 300w" sizes="(max-width: 679px) 100vw, 679px" />Also on the issue of terrorism, the recent terrorist attackers in Paris generated much speculation that the attackers had plotted using the <a href="http://qz.com/550365/belgian-home-affairs-minister-says-isil-communicates-over-playstation-4/" target="_blank">chat functionality of the PS4 game console</a>:</p>
<blockquote>
<p class="annotatable">[Belgian federal home affairs minister Jan] Jambon also reportedly warned of the growing use by terror networks of <a href="http://www.xpats.com/brussels-weakest-link-europes-fight-against-terrorism#.VkdDyiJv40k.twitter">the PlayStation 4 gaming console</a>, which allows terrorists to communicate with each other and is difficult for the authorities to monitor. “PlayStation 4 is even more difficult to keep track of than WhatsApp,” he said.</p>
<div class="anno-right"></div>
<p class="annotatable">The gaming console also was implicated in <a href="http://www.reuters.com/article/2015/05/26/us-mideast-crisis-austria-idUSKBN0OB0LK20150526#xcOgDR2LLjMIDtQI.97">ISIL’s plans back in June</a>, when an Austrian teen was arrested for downloading bomb plans to his PS4.</p>
</blockquote>
<p>Whether or not this turns out to be the case remains to be seen—initial reports like this often turn out to be inaccurate. However, concerns about game systems being used for nefarious purposes are not new—see, for example, the discussions <a href="http://www.cnn.com/2013/12/09/tech/web/nsa-spying-video-games/" target="_blank">here</a> and <a href="https://paxsims.wordpress.com/2011/04/23/gamifying-jihad/" target="_blank">here</a>.</p>
<p><img loading="lazy" data-attachment-id="8046" data-permalink="https://paxsims.wordpress.com/2015/08/24/simulation-and-gaming-miscellany-24-august-2015/miscellanyruler/" data-orig-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png" data-orig-size="679,57" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="PAXsims" data-image-description="" data-image-caption="" data-medium-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=300" data-large-file="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=679" class="alignnone size-full wp-image-8046" src="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=679&#038;h=57" alt="PAXsims" width="679" height="57" srcset="https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png 679w, https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=150&amp;h=13 150w, https://paxsims.files.wordpress.com/2015/08/miscellanyruler.png?w=300&amp;h=25 300w" sizes="(max-width: 679px) 100vw, 679px" /></p>
<p>I&#8217;ll be travelling for the next several weeks, in part to attend the <a href="http://www.kriegspiel.com.au/connections.html" target="_blank">Connections Australia</a> interdisciplinary wargaming conference in Melbourne on December 14-15. PAXsims updates may be a little less frequent during that time.</p>
<p>&nbsp;</p>
]]></html><thumbnail_url><![CDATA[https://paxsims.files.wordpress.com/2015/11/wordle201115.png?fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[439]]></thumbnail_width><thumbnail_height><![CDATA[212]]></thumbnail_height></oembed>