<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Punch-Out!! Still Selling&nbsp;Well]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>From NPD:</p>
<p>May: 156,900<br />
June: 148,754</p>
<p>Total: 305,654</p>
<p>The middle of the summer is the slow time for sales. I expect the game to be selling well for a consistently long time.</p>
<p><a href="http://www.youtube.com/watch?v=tced3sAge4o&amp;feature=PlayList&amp;p=3020A26C939CF04A&amp;playnext=1&amp;playnext_from=PL&amp;index=27">Link</a> to video since, strangely, it won&#8217;t embed.</p>
<p>Note the absence of &#8216;dark&#8217;, &#8216;grim&#8217;, and &#8216;moody&#8217; as is found in most games of today. For some stupid reason, games when they are bright and cheerful are considered &#8216;childish&#8217; which I think is the opposite. When I think back, even on the NES I didn&#8217;t like the &#8216;dark&#8217; and &#8216;grim&#8217; games. I liked my games playful, bright, and cheerful like Mario, like Zelda, like Mega Man&#8230; and like Punch-Out!!.</p>
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