<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Email: Famicom Genki&nbsp;Dama]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><em>What I particularly like about the Ultima IV theme, as well as many others, is that when you hear it you go &#8220;this is certainly a video-game tune&#8221;. Last month I ordered a <span id="lw_1251929687_0" style="background:transparent none repeat scroll 0 0;cursor:pointer;">Monster Hunter 2</span> artbook which is bundled with the soundtrack. While I certainly liked it (<span id="lw_1251929687_1">Capcom</span> are gods when it come to music); it doesn&#8217;t entirely feel &#8220;exclusive&#8221; to a video-game. Some of the tracks gave me that &#8220;epic&#8221; feeling, but if I didn&#8217;t know about <span id="lw_1251929687_2">Monster Hunter</span>, I may say it&#8217;s an original soundtrack from a movie or something in that vein.</em></div>
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<div><em>Maybe that&#8217;s why Metroid is my favorite series. Grasping the &#8220;silent drama&#8221; feels very much like a video-game than walls of text that are, in 99% of the cases, boring to read and cliche. It&#8217;s the perfect franchise that mixes ambient music with catchy themes. I will never forget the first time I played <span id="lw_1251929687_3">Metroid</span><span id="lw_1251929687_4"> </span> on the NES. I wasn&#8217;t good at the game, but as soon as Samus appears on the screen and you start hearing Brinstar&#8217;s theme&#8230;. whoa, it certainly was a great moment in my gaming life. And that&#8217;s why I prefer Tallon IV in </em> <em> to the others. As much as I liked Phendrana <span id="lw_1251929687_5" style="background:transparent none repeat scroll 0 0;cursor:pointer;">Drifts</span> for building up the greatest soothing atmosphere in any Metroid game, with the relaxing environment and the top-notch music (and for being original as well), Tallon IV replicated that epic feeling of the <span id="lw_1251929687_6" style="border-bottom:1px dashed #0066cc;cursor:pointer;">NES game</span>. Maybe because it remixes the music of Brinstar in a much &#8220;calmer&#8221; way, but that wasn&#8217;t entirely it. As soon as the music kicked in in that place, I said &#8220;Wow, Retro did it&#8221; and when the Brinstar mix started appearing on the surface, I just knew, from that precise moment, that I&#8217;m going to play one of my <span id="lw_1251929687_7" style="border-bottom:1px dashed #0066cc;background:transparent none repeat scroll 0 0;cursor:pointer;">favorite games</span> of all time, even before reaching Phendrana Drifts. I&#8217;m replaying the <span id="lw_1251929687_8" style="background:transparent none repeat scroll 0 0;cursor:pointer;">Triology</span> now and my love for Metroid has been rekindled. Not that it was fading away, but it&#8217;s one of those games that makes me glad I&#8217;m a gamer. It&#8217;s rare for any game to give me that &#8220;best game ever&#8221; vibe. It was there when I fought Metal Man in <span id="lw_1251929687_9">Mega Man 2</span>, it was there when I entered Kraid&#8217;s <span id="lw_1251929687_10">Lair</span> in <span id="lw_1251929687_11">Super Metroid</span>, and it was there the moment I started Ultima IV and heard its main theme.</em><br />
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<div><em>To conclude my reply in a well-suited manner, I think it&#8217;s best to introduce you to one of my favorite remixes of all time. It&#8217;s called Famicom Genki Dama;  a fine tribute to some of my favorite <span id="lw_1251929687_12" style="border-bottom:1px dashed #0066cc;background:transparent none repeat scroll 0 0;cursor:pointer;">NES games</span> such as <span id="lw_1251929687_13">Dragon Quest</span></em> 3, <em>Mega Man 2 and many others. Oh man, DQ3 had a kick-ass soundtrack as well.</em></div>
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<div><span class="embed-youtube" style="text-align:center; display: block;"><iframe class="youtube-player" width="640" height="360" src="https://www.youtube.com/embed/meVsxRys5CQ?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation"></iframe></span></p>
<p>The number in the corner of the video corresponds to the track list:</p>
<p><span>Track List<br />
01 Gradius<br />
02 Twin Bee<br />
03 Xevious<br />
04 Spelunker<br />
05 Dig Dug<br />
06 Super Mario Bros. 3<br />
07 R.B.I. Baseball (Family Stadium)<br />
08 Phoenix (Hi no Tori)<br />
09 Transformers: Mystery of Convoy<br />
10 Dragon Quest II<br />
11 Final Fantasy II<br />
12 King Kong 2: Megaton Punch of Anger<br />
13 The Glory of Hercules (Herakuresu no Eikou)<br />
14 Dragon Quest III<br />
15 Ghosts &#8216;n Goblins (Makaimura)<br />
16 Dragon Quest III<br />
17 Milon&#8217;s Secret Castle<br />
18 Ninja Kid (GeGeGe no Kitaro &#8211; Youkai Dai Makyou)<br />
19 Castlevania ( Akumajo Dracula )<br />
20 Dragon Quest II<br />
21 Mother<br />
22 The Goonies<br />
23 Fire Emblem: Shadow Dragons and the Blade of Light<br />
24 Final Fantasy III<br />
25 The Legend of Zelda<br />
26 Megaman 2 (Rockman 2)<br />
27 Mother<br />
xx Dragon Quest III</p>
<p>What I think is such response to &#8216;video game music&#8217; is its heroism. Game music, especially of the older type, had a heroic quality to it. A game like Lolo is just a blue ball running around a room, but the music oozes heroism.</span></div>
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<div>Modern orchestra music might try to do the heroic music but there are just too many notes. It sounds like a mess. It lacks the haunting power of the earlier tunes.</div>
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