<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Emailers try to trick Malstrom by making fake quotes about&nbsp;Pachter]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>Cheek out these emails. The first one is titled: &#8220;Pachter has outdone his stupidity&#8221;<em><br />
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<div><em><a title="http://www.reuters.com/article/idUSTRE5BH5DS20091218?type=technologyNews CTRL + Click to follow link" rel="nofollow" href="http://www.reuters.com/article/idUSTRE5BH5DS20091218?type=technologyNews" target="_blank">http://www.reuters.com/article/idUSTRE5BH5DS20091218?type=technologyNews</a></em></div>
<p><em>&#8216;TOO MUCH VALUE&#8217;</em></p>
<p><em>&#8220;(Game) publishers have probably done themselves a disservice by giving us  way too much value for our money with each of these games,&#8221; Pachter says. &#8220;You  just get way too much content. The installed base has a lot of music, and they  don&#8217;t really need a lot more. It&#8217;s sort of like buying more books when you have  a stack of books left to read. You just don&#8217;t.&#8221;</em></p>
<p><em>Pachter points to the disappointing sales of &#8220;The Beatles: Rock Band&#8221; as  proof of this theory.</em></p>
<p><em>&#8220;There isn&#8217;t a game that we would expect to have more widespread appeal than  that,&#8221; he says. &#8220;And yet with the installed base of music-game owners at around  20 million, it boggles the mind that only 800,000 bought &#8216;Beatles: Rock  Band.'&#8221;</em></p>
<p>The second email is called &#8220;Sales of Music Games Plummets&#8221;</p>
<p><em>Your boy, Pachter, just doesn&#8217;t have a clue (hint Michael: people are SICK OF these games&#8211;it has nothing to do with too much of a good thing):</em></p>
<p><em>&lt;<a rel="nofollow" href="http://www.reuters.com/article/idUSTRE5BH5DS20091218?type=technologyNews" target="_blank">http://www.reuters.com/article/idUSTRE5BH5DS20091218?type=technologyNews</a>&gt;</em></p>
<p>Very clever guys! But I can see through your wily emails. Everyone knows Pachter would never say anything as ridiculous that music games aren&#8217;t selling because they have too much consumer value. Everyone knows there have been too many trips to the well and that music genre well has been drained. You email me these ridiculous things that Pachter would never, ever say. Our brave and incredible analyst of Wedbush Securities is a professional. Professionals don&#8217;t say the crazy things you guys emailed me about.</p>
<p>Try again, guys.</p>
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