<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Email: IGN&#8217;s failed attempt at damage&nbsp;control]]></title><type><![CDATA[link]]></type><html><![CDATA[<div id="message1819101036">
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<div><em>I don&#8217;t know if you&#8217;ve seen this but&#8230;.</em></div>
<div><em><a rel="nofollow" href="http://boards.ign.com/nintendo_wii_lobby/b8270/189099953/p1" target="_blank">http://boards.ign.com/nintendo_wii_lobby/b8270/189099953/p1</a></em></div>
<div><em><br />
Somebody from IGN&#8217;s staff made that thread on IGN&#8217;s Wii boards.</em></div>
<div><em><br />
The next day Matt Cassamina writes an article about The Grinder becoming a multi-platform title.</em></div>
<div><em><a rel="nofollow" href="http://boards.ign.com/nintendo_wii_lobby/b8270/189117120/p1/" target="_blank">http://boards.ign.com/nintendo_wii_lobby/b8270/189117120/p1/</a></em></div>
<div><em><br />
He can be seen on the comment section saying:</em></div>
<div><em><br />
&#8220;Sorry guys. Fact is, Wii is a really tough market for a game like this. Can&#8217;t really blame High Voltage for not wanting to sink everything into a Wii-exclusive just so nobody will buy it because it doesn&#8217;t star Mario and doesn&#8217;t come packed with a Balance Board.&#8221;</em></div>
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Some poster answered:</em></div>
<div><em><br />
&#8220;sorry Matt but I have to disagree with you, when a stellar game like Bayonetta bombs on the 360 that game got high scores over 90 avg on metacritic, heavy marketing with TV ads and people still didn&#8217;t buy it, some games just don&#8217;t sell well.</p>
<p>There are plenty of mediocre FPS on the 360 and PS3 that don&#8217;t sell as much as 350,000 but nobody says anything.&#8221;</em></div>
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Cassamina replied:</em></div>
<div><em><br />
&#8220;You&#8217;re right, to some degree. But 350,000 copies for The Conduit is worldwide. In america, it sold about 180,000. Let&#8217;s compare that to another new IP launched in the same month for Xbox 360. Prototype has done nearly triple the sales of Conduit on 360 alone.</p>
<p>It&#8217;s just a hard sell. We all want these games to do well on Wii, but with a few exceptions &#8212; major name brands like Call of Duty &#8212; they haven&#8217;t really performed.</p>
<p>A lot of us who consider ourselves &#8216;core&#8217; players will buy this stuff. But more and more, we&#8217;re becoming the minority in the spectrum of the Wii audience. And publishers are, as a result, less likely to gamble on mature-rated titles made just for Wii. I have no doubt that&#8217;s the reason why The Grinder is going multiplatform.&#8221;</em></div>
<div><em><br />
IGN is so amusing(like a train wreck) these days.<br />
&#8211;<br />
</em>Matt is like the waterboy for the Industry.</p>
<p><a href="http://www.impawards.com/1998/posters/waterboy_ver1.jpg"><img class="alignnone" src="https://i0.wp.com/www.impawards.com/1998/posters/waterboy_ver1.jpg" alt="" width="176" height="225" /></a></p>
<p>Are there any real journalists among the &#8216;game journalists&#8217; who have the spine to stand up to the Industry? Are any of them willing to stand up for gamers? What is so enticing about carrying the Industry&#8217;s water?</p></div>
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