<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Email: How to segregate &#8220;casual games&#8221; from REAL&nbsp;games]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><em>Instead of listing sales, list &#8220;buzz&#8221;:<br />
<a href="http://edge-online.com/features/edge-games-index-17" target="_blank">http://edge-online.com/features/edge-games-index-17</a><br />
I have no idea what that chart is really supposed to tell us. They say it&#8217;s based on mentions on the internet but how is that indicative of brand strength? It&#8217;s a biased sample!</em></p>
<p>You have a good eye. You know what &#8216;buzz&#8217; is? It is game journalists blabbing. So this &#8216;buzz watch&#8217; is putting into a chart as if their blabbing represented the reality of popularity.</p>
<p>Too bad this chart wasn&#8217;t around during the Gizmondo days. After the car accident and criminal roots, you would have thought Gizmondo would be the most popular brand of all!</p>
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