<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Email: Zelda killer&nbsp;quote]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><em>This was said during the developer roundtable</em></p>
<div><em>&#8220;One of our objectives was to bring the core gameplay back and not have all the focus on the amount of dungeons or what the story is.&#8221;</em></div>
<div><em><br />
I&#8217;m quite optimistic after this, just need to wait for some content to emerge.</em></p>
<p>I&#8217;m happy to see this quote too. Later Zeldas seemed more interested in style over substance. The games seemed somewhat hollow. It was like eating cotton candy.</p></div>
]]></html></oembed>