<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Email: Why didn&#8217;t Nintendo make a Wii HD instead of Wii&nbsp;U?]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><em>I love everything about the Wii U, EXCEPT its controller. Are you</em><br />
<em>serious, Nintendo? This&#8230; This&#8230;Thing&#8230;</em></p>
<p><em><img class="alignnone" src="https://i0.wp.com/media10.onsugar.com/files/2011/06/23/2/192/1922507/f5ac5b16b6e6ab75_NintendoWiiU.larger/i/Wii-U-Pictures.jpg" alt="" width="240" height="240" /></em></p>
<p><em><img class="alignnone" src="https://i0.wp.com/e3.nintendo.com/_ui/img/hw/demovid-btn.jpg" alt="" width="356" height="216" /></em></p>
<p><em>How can Nintendo think this is at all a healthy replacement of this?:</em></p>
<p><em><img class="alignnone" src="https://i0.wp.com/www.asian-central.com/stuffasianpeoplelike/wp-content/uploads/HLIC/60b946b73917e466527e739ecf1ebe1a.jpg" alt="" width="293" height="261" /></em></p>
<p><em><img class="alignnone" src="https://i0.wp.com/hacknmod.com/wp-content/uploads/2008/08/wii-tennis1.jpg" alt="" width="424" height="353" /></em></p>
<p><em>What made the Wii cool in the first place was its immersive</em><br />
<em>controller. That&#8217;s the point of video games, isn&#8217;t it? Immersion?</em></p>
<p><em>It seems as though the &#8220;Tablet&#8221; for Wii U is taking a step BACKWARD in</em><br />
<em>immersion, back to pre-Wii days. &#8220;But it has a screen! It&#8217;s SUCH a</em><br />
<em>step forward in innovation!&#8221; Sure, INNOVATION, but not IMMERSION, AKA</em><br />
<em>the customer experience. It would be a step forward for pre-Wii gaming</em><br />
<em>principles, but wasn&#8217;t the Wii beyond that? It&#8217;s a step forward in</em><br />
<em>terms of XBox 360 or PS3 principles, but, again, wasn&#8217;t the Wii beyond</em><br />
<em>that?</em></p>
<p><em>Interestingly, the controller of the Wii U would be the natural step</em><br />
<em>forward for the XBox 360.</em></p>
<p><em>And now the Wii U console style looks uncannily similar to the</em><br />
<em>pre-Kinect XBox 360. The Wii 2 was predicted to look like the SNES,</em><br />
<em>similarly to the Wii looking like the NES. But it looks like a 360.</em></p>
<p><em>I get back to my point on immersion: Who wants to drive a slow</em><br />
<em>submarine or play &#8220;shield peekaboo&#8221; with pirates (no kidding, this is</em><br />
<em>their tech demo) when you could be FIGHTING GIANT EVIL MONSTERS WITH A</em><br />
<em>SWORD? Or WITH A BOW WHILE FLYING WITH ANGELS? How about in a SPACE</em><br />
<em>SHIP? How about all of this WITH MULTIPLAYER where you&#8217;re on a team</em><br />
<em>with your friends? Unfortunately, Nintendo is geared to give us the</em><br />
<em>former experience rather than the latter.</em></p>
<p><em>This all stems from Nintendo trying to appear &#8220;innovative&#8221; in their</em><br />
<em>steps. How else can you explain the atrocious Wii U controller? It&#8217;s</em><br />
<em>all either pride or them trying to appear as if they are following</em><br />
<em>disruptive principles. Perhaps it&#8217;s a mixture of both.</em></p>
<p><em>Here would have been a far superior Wii sucessor: A Wii console with</em><br />
<em>HD Graphics with exactly the same controllers as the former</em><br />
<em>generation. What would be even better is if they made it to be an</em><br />
<em>add-on to the Wii to increase the graphics instead so they don&#8217;t feel</em><br />
<em>the need to bankrupt us with a new console like they are about to do</em><br />
<em>to some unwitting customers.</em></p>
<p><em>Here is Nintendo&#8217;s last hope for the new generation of home consoles:</em><br />
<em>Downplay the new &#8220;controller&#8221; (or whatever that &#8220;thing&#8221; is) and</em><br />
<em>instead let it play as more of a supplement to your gaming</em><br />
<em>experiences, similar to the Balance Board or Classic Controller. Do</em><br />
<em>all of this while putting primary emphasis on the Wii controller and</em><br />
<em>the HD graphics (and possibly the online). But we both know this is</em><br />
<em>likely not how Nintendo will think when things go sour.</em></p>
<p><em>At the very least, Nintendo, let the games be built to where both the</em><br />
<em>Wii U &#8220;controller&#8221; AND Wii controllers are equally viable and separate</em><br />
<em>options for play.</em></p>
<p>What is Nintendo&#8217;s long term plan? 3d output without glasses.</p>
<p>Wii style motion control is <em>incompatible</em> with 3d output without glasses plan. Constant movement would make home console 3d output (without glasses) impossible.</p>
<p>So motion control had to go to fit the longterm business plan.</p>
<p>Besides, game developers, including Nintendo, hated motion controls despite the masses loving them. Your job is to shut up and buy it day one since Nintendo thinks the Wii Sports audience is a bunch of saps (a mistake Microsoft and Sony made).</p>
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