<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Wii H8 U is very&nbsp;anti-console]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>The definition of a home game console is to plug in different controllers and play the game differently based on those controllers (you can&#8217;t do that on a handheld). Some games require unique controllers. With the Atari 2600, you would use paddles for Break Out or PONG.</p>
<p>With the NES, I used all sorts of controllers. From the regular NES controller to a flight stick to the NES Advantage to the NES Max to a track ball and so on. It was so much fun to plug in new controllers.</p>
<p>One of the main reasons why I disliked Modern Nintendo is how there is only one controller and that is it. There is no alternative. It prevented many third party controllers.</p>
<p>The N64 controller was it. What other controllers are you going to put in? What games could recognize any other type of controller? Then the Gamecube had the same problem.</p>
<p>It was until the Wii that someone at Nintendo realized that it is good to plug in different things into the Wii-mote and, thus, create different user experiences. This has been both a hit and miss. I&#8217;d prefer other controllers to connect wirelessly to the Wii, but I&#8217;ll take tethered to the Wii-mote over nothing. I currently have several different controllers for the Wii (and a nice arcade stick. Mmmm&#8230;. arcade stick.)</p>
<p><img class="alignnone" src="https://i0.wp.com/www.blogcdn.com/www.engadget.com/media/2011/06/wii-u-controller-press-1307466616.jpg" alt="" width="423" height="280" /></p>
<p>I have no controller options. I must use the default controller that is the Wii U remote. There will be no third party controller because even if there is, it will still cost a fortune.</p>
<p>You cannot believe how much I just want to plug in an arcade stick and play some games. But nooooo&#8230;&#8230; Nintendo has to do their awful &#8216;hardware/software innovation&#8217; crap. They prevent me from using a game console the way a game console is supposed to be used. Pretty much every Wii U game is going to use that tablet controller. Not only does that confine me to having to use that controller, it prevents me from using other controllers.</p>
<p>I own Pac-Man Versus and &#8216;connectivity&#8217;. I&#8217;ve had the experience of Wii U. Mii Chase is just Pac-Man Versus. This is not a new experience. This is a recycled experience.</p>
<p>AND they could have streamed to the 3DS or DS. This is what we were wanting with the Wii and were expecting it. Maybe the streaming technology wasn&#8217;t good then. But why have this controller? Why not use the 3DS for these type of games? Hell, the 3DS isn&#8217;t selling anyway and Nintendo has so much supply they might as well bundle the 3DS with the Wii U deck.</p>
<p>It is the double standard that rubs me the wrong way.</p>
<p>&#8220;Nintendo, please provide a console experience like the NES or SNES.&#8221; Nintendo responds in a stuffy air, &#8220;No. We cannot do that. Entertainment is based on surprise. We must do something new.&#8221;</p>
<p>Nintendo announces what is &#8216;new&#8217; and &#8216;surprising&#8217;: &#8220;Gamecube experiences such as connectivity! Hooray!&#8221;</p>
<p>Why is it OK to go back to the Gamecube but not the classic consoles? Hell, the Gamecube didn&#8217;t sell at all. Why even use any idea from that system?</p>
<p>It&#8217;s a double standard. Nintendo has no consistency in what they say.</p>
<p>E3 2009: Cammy says, &#8220;Miyamoto didn&#8217;t want the new Mario 5 game to be just about new levels and power-ups&#8230;&#8221; (referring why we had to wait 18 years for it.) Later, in that same press conference, &#8220;Here is Mario Galaxy 2 which is more levels and power-ups&#8230;&#8221;</p>
<p>It is a freaking double standard.</p>
<p>A few years ago, Nintendo preached how game systems should be made to be inviting and welcoming to new gamers and all gamers. And just now, Nintendo releases a new handheld that is ridiculously expensive, harms the eyes, and is anything but welcoming. It is a double standard.</p>
<p>I say again, they should just rename the company to &#8216;Miyamoto&#8217;s Playhouse Where Developers Do Whatever They Want&#8217;. No one can trust what this company says anymore.</p>
]]></html><thumbnail_url><![CDATA[https://i0.wp.com/www.blogcdn.com/www.engadget.com/media/2011/06/wii-u-controller-press-1307466616.jpg?fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[440]]></thumbnail_width><thumbnail_height><![CDATA[292]]></thumbnail_height></oembed>