<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Email: Free 2 Play reduces value to actual&nbsp;customers]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><em>I didn&#8217;t think much about it when Team Fortress 2 became free to play (especially with all the other crap that&#8217;s happened to the game already), but I think F2P is the single most damaging thing to happen to the game. Worse than weapon unlocks and hats.</em></p>
<p><em>1. The majority of servers are full of F2P players who are terrible at the game. At first I was thrilled to stomp them all into the ground and go entire rounds without dying once. It&#8217;s kind of getting old though. Even when I&#8217;m off my game they still can&#8217;t do anything about it. When you don&#8217;t even have to dodge enemy fire, battles are about as interesting as Call of Duty, where all you do is point and shoot while standing still to get kills.</em></p>
<p><em>2. Being on a team of F2P players is frustrating. When you spend money on a game, you usually invest some effort into learning the basics. F2P players don&#8217;t seem to do this. Teams are full of Medics who don&#8217;t heal their teammates (even though their offensive weapons suck, and healing eventually gives you an invulnerability charge), Snipers who run around with their SMG (a crappy, last-resort weapon to fight off ambushes), Spies who don&#8217;t know wtf they&#8217;re doing (back in the day I sucked at Spy until I watched one Youtube video that explained his gameplay), Scouts who think their melee weapon is good (it&#8217;s terrible), and overall, players who overextend into enemy fire all the time and get themselves killed.</em></p>
<p><em>3. Valve Anti-Cheat is completely useless now! VAC uses delayed bans to confuse players about which cheats/hacks got them banned. Fair enough. They still have to pay for a new copy of the game on a new Steam account to play again&#8230; except now their new copy is free. So in a few weeks when their free copy is banned from secure servers, they just fire up a new Steam account and grief servers again for free. Way to go Valve, you idiots.</em></p>
<p><em>4. Updates to the game now take longer to download because all the free players download them too, even ones that probably don&#8217;t play anymore but haven&#8217;t uninstalled it yet.</em></p>
<p><em>This is why having to pay to play a game is good. All the participants tend to value the game more when it actually cost them something. When nobody values the game they are playing, this is what happens.</em></p>
<p><em>Funny thing though: soon after F2P was implemented, someone created a server plugin to automatically kick F2P players. I haven&#8217;t found one of these servers yet, but I hope to soon! It&#8217;s apparently the number one reason to upgrade to a premium account. That&#8217;s right, nobody gives a shit about being able to trade and get hat drops and hold more items. The players themselves had to create a good reason to pay for the game.</em></p>
<p>You make a great point in how Free 2 Play is incompatible with multiplayer games. When the game has no value, the customers will not value other participants. Video games depend highly on multiplayer &#8216;societies&#8217; where bad behavior could ban them.</p>
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