<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Email: Battle quest actually looks like a lot of&nbsp;fun]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><em>Hi Mal, quick e-mail again,</em></div>
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<div><em>I Just took a look at the first Battle Quest video that&#8217;s in Nintendoland. Take a look for youself:</em></div>
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<div id="yui_3_2_0_1_13391815348382441"><em><a id="yui_3_2_0_1_13391815348382440" href="http://www.youtube.com/watch?v=hQ9UvvreNdM" rel="nofollow" target="_blank">http://www.youtube.com/watch?v=hQ9UvvreNdM</a>&amp;</em></div>
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<div><em>Faster combat than Skyward Sword so that&#8217;s good. I like the fact that everyone has to share the same lifebar and there is also the fact that the Dark World theme is being used in it. It just looks a bit to easy though that could be Nintendo&#8217;s fault for only letting people play world 1-1 again.</em></p>
<p>It does look fun.</p>
<p>My dream has always been to have an RPG experience with something like above. It would be awesome if you could upgrade your sword to a better sword. Or upgrade your shield to a better shield that can stop fireballs. And maybe an even better shield that can reflect beams.</p>
<p>&#8220;What nonsense are you talking about? This is Zelda!&#8221;</p>
<p>Indeed. Zelda games are RPGs where you did upgrade your swords and shields in the manner I described above. It may not be as intensive as a rpg, but it was there. <em>And it was cool!</em></p>
<p>Miyamoto once defined Zelda as the &#8216;feeling of growth&#8217;. That is why it is fun to upgrade stuff, save rupees and buy/find better stuff.</p></div>
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