<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Email: Why should you be excited about NSMB&nbsp;2?]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><em>NSMB2 is shaping up to be a 2D version of 3D Mario. With no lives and</em><br />
<em>the only feature mentioned basically being the goal of collecting a</em><br />
<em>million coins, it seems as though you&#8217;ll need to collect enough coins</em><br />
<em>to pass a stage, not merely get to the finish line. It&#8217;s basically</em><br />
<em>turning the whole game into a sprawling scavenger hunt. Something</em><br />
<em>different about it from the 3D Marios is that it&#8217;s a scavenger hunt</em><br />
<em>that doesn&#8217;t involve puzzles.</em></p>
<p><em>I can understand getting excited about the power-ups, but if the game</em><br />
<em>is limiting the way you play along with the new power-ups, it&#8217;s</em><br />
<em>disappointing overall.</em></p>
<p>You make a good point. 3d Land was Nintendo intentionally putting 2d Mario gameplay into 3d Mario. Could NSMB 2 be Nintendo intentionally trying to put 3d Mario gameplay into 2d Mario? This might explain why everything seems off.</p>
<p>Regardless, the straw that is breaking the camel&#8217;s back is the DLC announced for NSMB2. This can be done with an editor in five minutes. Even Wrecking Crew had an editor on it. What a rip-off. This and the Mii-verse, Nintendo just sees 2d Mario fans as nothing more than tools. I think I&#8217;m done with Nintendo.</p>
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