<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Let us brainstrom new worlds for Super Mario&nbsp;Brothers]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>Since Nintendo seems incapable or unwilling to make new worlds/lands for Mario, let us do it for them to show how easy it is. Everyone mail me your ideas.</p>
<p><strong>Future World / Techno Land</strong></p>
<p>I know this would work because it was a level in <a href="http://www.youtube.com/watch?v=ZOwmJmL9mgk">Donkey Kong Junior (third stage)</a>. Also, SMB 3 had lasers in it. In this world/land, everything has a futuristic theme. One of the common enemies already exists in uncommon form in the Mushroom Kingdom:</p>
<p><a href="http://i.ytimg.com/vi/2HWzE45eYks/0.jpg"><img class="alignnone" src="https://i0.wp.com/i.ytimg.com/vi/2HWzE45eYks/0.jpg" alt="" width="222" height="166" /></a></p>
<p>You can see little sparky above. The big one is called Hothead. Where did these spark guys come from? Perhaps they came from Future World!</p>
<p>Lasers, conveyor belts (already done in SMB 3 and Donkey Kong), sparks, levels that look like circuit boards, futuristic Yoshis wearing sunglasses&#8230; all of these are possible in Future World.</p>
<p><strong>Small World / Tiny Land</strong></p>
<p>This would be the opposite of Giant World. Mario is enormous even as small Mario. Then, you might ask, where is the threat? The creatures of Small World are a hearty group and are as devious as ants. They get together and be mean (somewhat like P-100 or whatever that Wii U game is).</p>
<p>What is fun about Tiny Land is that the levels are common things like running over a table full of plates, silverwear, books, and all that. Many logical things could occur that would create big ramifications. To us, a sink is just a sink. But in Tiny Land, if Mario jumps on the faucet, the level might suddenly turn into a water level. Tiny Land will be filled with marvelous creatures and systems we never knew about.</p>
<p><strong>Return to PipeLand</strong></p>
<p>I know it isn&#8217;t new, but I want a return to Pipeland. It was the coolest world in Super Mario Brothers 3.</p>
<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class="youtube-player" width="640" height="360" src="https://www.youtube.com/embed/VXH_gIgcVa8?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation"></iframe></span><br />
<em>Above: The amazing Pipe World! Great level design. I love the music! Too bad no one says &#8220;I love the music&#8221; in NSMB games today. The world is hypnotizing.</em></p>
<p>Do readers have any ideas for new worlds for Super Mario Brothers? Because, heaven knows, <em>Nintendo needs them</em>!</p>
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