<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Email: NSMB Music&nbsp;World]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><em>Everything is in the title. We&#8217;ve had musical note blocks since SMB3, Super Mario Galaxy has a musical world full of drums and stuff, and even Mario Kart 7 has a musical track where you powerslide on a piano. And of course, earlier Mario games and Super Mario Galaxy have been known for their incredible soundtracks.</em></p>
<p><em>That kind of world tends to become iconic because everyone loves music and instruments. The original Rayman game (the one people fondly remember despite being too difficult and not holding a candle to Mario, Sonic, Donkey Kong and Mega Man) had a musical world, and it was by far the most whimsical and memorable place in the whole game.</em></p>
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<p><em>Musical world would rock.</em></p>
<p>I&#8217;m not sold on Music World. I keep having Wii Music flashbacks for one. But the world has no strong visual themes. What would the stages be other than warehouses for band equipment?</p>
<p>Rayman&#8217;s music world seems uninteresting.</p>
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