<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Aonuma doesn&#8217;t want Zelda to look cool on the Wii&nbsp;U]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class="youtube-player" width="640" height="360" src="https://www.youtube.com/embed/1wYZyjAbFtg?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation"></iframe></span><br />
<em>Above: This looks so cool, I would even buy it.</em></p>
<p>These were Aonuma&#8217;s comments <a href="http://gonintendo.com/?p=162256">a year ago</a>:</p>
<p><em>The following comments come from Eiji Aonuma…</em></p>
<p><em><strong>“You probably remember that when we introduced the GameCube, we showed a somewhat realistic Zelda demo. And what we actually created was the cel-shaded Wind Waker. So when we show a graphic demo, people think, ‘Oh, this is what the next Zelda will look like,’ but that’s not necessarily the case.”</strong></em></p>
<p><em>The Zelda team didn’t make the Wii U demo, but Satoru Takizawa, art director of Legend of Zelda: Twilight Princess, headed up its production.</em></p>
<p><em><strong>“I’m on one of the committees that oversaw the general steering and direction (of Wii U). We talked to each other a lot about several elements, one of which was, ‘How exactly will the HD graphics work?’ In doing concepts for that … we used Zelda assets quite often to examine, OK, how real will we make this look?”</strong></em></p>
<p><em>On Zelda for Wii U including the ideas that were shown in the E3 demo…</em></p>
<p><em><strong>“I’d like to do things that are more surprising than that.”</strong></em></p>
<p>I love that Nintendo developers label &#8216;surprising&#8217; only to stuff they want to do (the stuff they don&#8217;t want to do is somehow always &#8216;not surprising&#8217;). Aonuma&#8217;s Skyward Sword&#8217;s overworld being a &#8216;giant puzzle&#8217; was &#8216;surprising&#8217; (what Aonuma wanted to do). Sakamoto probably pitched his Other M with tons of &#8216;story&#8217; to be &#8220;surprising&#8221; as well.</p>
<p>What would be surprising is Nintendo developers doing something they don&#8217;t want to do. A Zelda game that matched the tech trailer would be very surprising. Aonuma&#8217;s comments are setting everyone up for Zelda Wii U, the very first HD Zelda, to be more like the cloth graphics of Zelda in Nintendo Land.</p>
<p>I like Sakamoto more than Aonuma. Sakamoto worked on the classic Metroid games and is a fan of them. Aonuma never worked on Classic Zelda and has publicly expressed how much he despises the games <em>and wishes to change Zelda</em>.</p>
<p>No one complained about the art style of the Wii U Zelda tech demo. No one&#8230; except Aonuma. No one complained about the art style of the Gamecube tech demo either. And I&#8217;m not sure what the Japanese reaction was to the Twilight Princess art style, but no one had a problem with it in the West (as sales show). The only problem might be that it wasn&#8217;t &#8216;HD&#8217; which wasn&#8217;t the game&#8217;s fault. But they put out Wind Waker, where everyone has complaints and sales go down, and they keep trying to force in a Japanese aesthetic on Western consumers with recent Zelda games.</p>
<p>What is going to cause heart break to the Nintendo fans is when Aonuma steers Zelda toward a wacky Japanese cutesy style resembling more like wooden dolls than anything else. There are all these expectations of a HD Zelda and a freaking tech demo that crystallizes these expectations in the fans&#8217; hearts. What does Aonuma say? &#8220;Screw you! I don&#8217;t want to do that! I&#8217;m going to make it the way how I want! Hahahahaha.&#8221;</p>
<p>Zelda fans deserve better.</p>
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