<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[&#8220;No lack of creativity with game makers, only with game&nbsp;buyers.&#8221;]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><em><a href="http://gonintendo.com/?mode=viewstory&amp;id=185128" rel="nofollow" target="_blank">http://gonintendo.com/?mode=viewstory&amp;id=185128</a></em></p>
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<div><em>The guy who made one of the worst flops in Wii history, Major Minor&#8217;s Majestic March, says that it is because us game buyers weren&#8217;t &#8216;creative&#8217; enough to realize the creative brilliance of the genius game makers.</em><em>Wow.</em></p>
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<p>Can you imagine Steve Jobs complaining that the reason an Apple product didn&#8217;t sell was because the consumers were not &#8216;creative enough&#8217;? He&#8217;d never do so.</p>
<p>The consumer is the only person who has the right to be selfish.</p>
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