<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[The trickle release of the Virtual Console is&nbsp;stupid]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>Where did this idea come from with the Virtual Console to &#8216;trickle&#8217; its releases being a good idea? Other E-shops don&#8217;t do this, and they exist happily. i-Tunes doesn&#8217;t do this. So what is the deal with the stupid trickle release?</p>
<p>When I go to the used game store, there is no trickle release. There are hundreds of games available at that very moment. So saying the consumer would be &#8216;overrun with games&#8217;, as if that is a problem, doesn&#8217;t make sense.</p>
<p>What if I buy the Nintendo console late in its lifespan? Then the &#8216;trickle&#8217; for years turns into a large library. Why is that &#8216;wrong&#8217; early in the lifespan of the console but &#8216;ok&#8217; if you hop on at the end?</p>
<p>&#8220;But we need people to keep coming back to see what is coming&#8230;&#8221; And new stuff is always coming. But there are even additional tools like sales. Like for this Christmas, all Mario games are half off.</p>
<p>&#8220;That would destroy the value. People would wait only for the sales.&#8221;</p>
<p>This is no different in behavior of retail. Other online stores are proving Nintendo is doing the Virtual Console wrong.</p>
<p>In the early years of the Wii, the Virtual Console was a really cool service. Coincidentally, it was also when the Wii was sold out. &#8220;You cannot say people were buying the Wii for the Virtual Console, Malstrom.&#8221; Well, that is the reason why I bought the console. After buying a hundred games, I stopped because there is no account system.</p>
<p>When will those crusty and dusty old people on Nintendo&#8217;s board get it together with the Internet revolution?</p>
<p>Past games are cashflow assets. Right now, they aren&#8217;t being used or being used rarely. Why not put them out there and get the assets working? Investors need to ask why Nintendo is deliberately leaving money on the table.</p>
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