<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Email: Blizzard&#8217;s destructive&nbsp;ideology]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><em>You mentioned that Blizzard seems more ideologically charged lately, and it&#8217;s getting more obvious with their recent games. I know which ideology is causing them problems, too: Take a quick look online for Blizzard&#8217;s &#8220;Donut Theory&#8221;. Basically, their theory is that their games remain popular because the &#8220;top tier&#8221; players are served so well, and those players attract the &#8220;casual market&#8221; throughout the game&#8217;s lifecycle.</em></p>
<p><em>Their problem lately is that the &#8220;casual market&#8221; is only served up to the point where they have to become hardcore no-lifers to continue enjoying the game. In SCII, you have to build up enough execution/process skill to play a game that&#8217;s supposedly about tactics and strategy. In WoW, you have to schedule your life around raiding to progress in gear. And in D3, you have to farm for 10 hours a day to either get a lucky upgrade, or earn enough gold to buy stuff on the auction house in order to beat Inferno.</em></p>
<p><em>They need to change their ideology to do more than just create &#8220;casual accessibility&#8221; for new players&#8230; players who don&#8217;t dedicate their lives to a video game need to feel satisfied with the experience, so that they don&#8217;t quit due to these brick walls. Starcraft could be far easier/less stressful for the average player without giving up e-sports popularity. WoW could offer alternate ways to progress that don&#8217;t involve raid instances. And D3 could drop way better &#8220;average&#8221; gear for players so they can gear up for progression, while still keeping top tier best-in-slot items super rare.</em></p>
<p>I&#8217;m realizing I&#8217;m definitely not comfortable about talking about what I&#8217;ve heard concerning Blizzard. Let&#8217;s just say there is definitely a Hive mindset.</p>
<p>What I did forget to share was that Blizzard was looking to hire some people. &#8220;Send me your resumes.&#8221; Before, people would be jumping for the opportunity. Today, it is: &#8220;With the leaving of Roper and the issues with Diablo 3, I don&#8217;t want to work at Blizzard anymore.&#8221; Because of their missteps, Blizzard won&#8217;t have their choice in hiring as they once did.</p>
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