<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Email: You can&#8217;t use the D-pad in&nbsp;ALTTP2]]></title><type><![CDATA[link]]></type><html><![CDATA[<div id="yui_3_7_2_1_1377414662655_2548"><em>Master Malstrom:</em></div>
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<p><em>Since you&#8217;ve been writing about ALTTP2 (or just Link Between Worlds, so I don&#8217;t associate them) I just remembered a detail I noticed when I played it.</em></p>
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<div id="yui_3_7_2_1_1377414662655_2547"><em>I tried the game at Comic-Con. Aside from the slow, clunky movement of Link in the overworld, which doesn&#8217;t FEEL like ALTTP at all, I tried playing it with the 3DS d-pad and it didn&#8217;t work.</em></div>
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<div id="yui_3_7_2_1_1377414662655_2564"><em>So yeah, you&#8217;re forced to use the circle pad, or whatever they call the 3DS stick. I even asked one of the Nintendo people and they confirmed you won&#8217;t have the option to use the d-pad. I suggested they added it.</em></div>
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<div id="yui_3_7_2_1_1377414662655_2546"><em>This was barely reported, by the way. I only found mention of it here: <a id="yui_3_7_2_1_1377414662655_2545" href="http://gemakei.com/2013/06/14/hands-on-the-legend-of-zelda-a-link-between-worlds/" target="_blank" rel="nofollow">http://gemakei.com/2013/06/14/hands-on-the-legend-of-zelda-a-link-between-worlds/</a></em></div>
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<div id="yui_3_7_2_1_1377414662655_2568"><em>&#8221; You sadly can’t use the D-pad but analog control is still a vast improvement.&#8221;</em></p>
<p>Not allowing the D-pad for movement is intentional. I&#8217;d be surprised if Nintendo keeps the D-pad onto their next handheld.</p>
<p>Let us never forget that Nintendo tried to remove the D-pad from the Gamecube controller. It was only added in when third party companies cried foul. But since Nintendo isn&#8217;t going to be getting any third party companies in the future, I expect the D-Pad to completely vanish from Nintendo hardware. &#8220;Now is the time for 3d!&#8221; squeals Nintendo.</p>
<p>I strongly suspect Nintendo has a 3d console direction they want to go on. It explains all their hardware decisions including the Virtual Boy. The Wii-mote was their experimental &#8216;3d controller&#8217; . The Wii U controller display is Nintendo attempting to disconnect the hardware from the TV so Nintendo can put a 3d screen on their home console. Mark my words, this is where Nintendo is going.</p>
<p>It explains why Nintendo&#8217;s approach with Mario games for the past couple decades has not been &#8220;let us make the most popular Mario game ever&#8221; but &#8220;let us convert Mario to 3d&#8221;. The oldschool Zelda fans are also a problem. This LTTP2 is not LTTP2 just as Wii U is not the spiritual successor to Wii. LTTP2 is a trojan horse to convert old school Zelda fans to &#8216;3d&#8217;. This Zelda game is about 3d and nothing but 3d.</p>
<p>Fuck you, Nintendo.</p>
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