<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Email: Game Reviews]]></title><type><![CDATA[link]]></type><html><![CDATA[<blockquote><p>I&#8217;ve been enjoying the game review site you recommended (not many RPGs unfortunately) and it&#8217;s been reminding me of frustrations I have with the mainstream gaming sites. Video game critic is to the point, isn&#8217;t afraid to point out potential deal-breaking flaws in even his favourite games, and the best bit, isn&#8217;t afraid to tell the us that he isn&#8217;t big into a genre or series but we can boost his score up if we are.</p>
<p>The thing I don&#8217;t like about the industry is that its selectively critical. Series with name value or games with hype don&#8217;t get put under a harsh microscope, the game journalists look more at what was promised and if those promises were followed up on. The harsh pile-ons only happen when a game REALLY screws up (like Resident Evil 6). I hate this, because when I read a review, I&#8217;m not looking to have a future game purchase justified, I want to know what&#8217;s wrong with a game I&#8217;m on the fence about. I usually wait for Gamefaqs user reviews, find the lowest scores, and read those, because if I can read a critical review by a hater without being turned off, then it&#8217;s worth playing. Oftentimes people who think a game is awesome believe it to be a gospel truth and that their taste is universal, and I&#8217;ve been burned more than once by this, I&#8217;d rather know what&#8217;s wrong with it and then find the awesome myself.</p></blockquote>
<p>You&#8217;re like me in that you find the one star reviews more helpful than the five star ones. I do the same with Amazon.</p>
<p>One thing that differentiates the Critic from other game reviewers is that he actually programs for a living. There are times when he bashes a game because he knows the interface was coded incorrectly. He despairs at how modern games uses &#8216;kits&#8217;. Early video games each felt unique because there were no kits. It is why Rare&#8217;s NES games were flicker free due to very good programming skills.</p>
<p>If you look at game reviews of the past (meaning 80s and even 90s), the game reviewer would actually review <em>the game&#8217;s programming</em>. Today, most gamers and most game reviewers wouldn&#8217;t be able to understand the programming. In their defense, game programming has only become more and more complex. I don&#8217;t even understand all the stuff going on with the cloud programming. I don&#8217;t understand how Diablo 3&#8217;s cloud programming works (and at times, I suspect not even Blizzard understands it).</p>
<p>I do dislike how game reviewers today seem like a type of &#8216;frat boy&#8217; group. What happened to the nerdy engineer-like game reviewers? Perhaps they all got high paying jobs in the 90s and that was the end of that.</p>
]]></html></oembed>