<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Email: Wasn&#8217;t Pikmin a sleeper&nbsp;hit?]]></title><type><![CDATA[link]]></type><html><![CDATA[<blockquote><p>It didn&#8217;t sell that well but gained a bunch of fans and even warranted a sequel on that same console. I&#8217;d just contend that with two sequels Nintendo doesn&#8217;t know how to blow it open into a system seller, which is why they skipped the chance to put out new franchise content on the Wii (all we got were the ports) and were reluctant to make Pikmin 3 at all.</p></blockquote>
<p>Ultimately, you have to think of the cost. Pikmin 3 cost much, much more to make than Pikmin 1 and 2. I bet it cost more than both of those games combined.</p>
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