<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Email: Well thanks a&nbsp;lot!]]></title><type><![CDATA[link]]></type><html><![CDATA[<blockquote><p>Just a quick email informing you that all these posts you have been making about Zelda 2 made want to play the game again,hah!</p>
<p>Last time I played it was 2 years ago and believe it or not, it was the very first time I played the game from start to finish. I found it very difficult and yet not annoying unlike the awful Skyward sword and Spirit tracks (to date is the only zelda I never finished and lost interest). It really felt an accomplishment when I beat it and never felt like I was cleaning the attic or anything.</p>
<p>I do remember seeing my elder cousins playing the game and I remember being a 10 year-old kid amazed with the game and scared of the creepy game over screen. That&#8217;s why I found absurd when I read that &#8220;nobody liked the game&#8221; from the industry&#8217;s cheerleaders on the internet.</p></blockquote>
<p>I was disappointed that we never got a 16-bit version of Zelda 2 gameplay like we did with Zelda 1 of LTTP. I was more pissed of the lack of Super Mario Brothers 5 though.</p>
<p>Can you imagine a Zelda 2 with a Second Quest? Or with modern game mechanics? Imagine the hookshot in Zelda 2! That would be sweet! I suppose it&#8217;d handle similar to Super Metroid&#8217;s grapple beam.</p>
<p>&nbsp;</p>
]]></html></oembed>