<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Nintendo is a complicated&nbsp;mess]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>I just watched the latest Nintendo Direct.</p>
<p>I give up trying to make sense of it all. I give up trying to keep track of all the Amiibos. There are so many. I give up on trying to figure out what they do. They all do different things, but most of them do things I don&#8217;t want them to do anyway. I give up with understanding the Virtual Console. Why are the VC games only on a timer and differ with the same Amiibo? Iwata says it is like inserting in a new cartridge. But the only people who have experience with that, with home consoles, are over 30 years old by now and not Nintendo&#8217;s main customers.</p>
<p>I came across from the Nintendo Direct with a headache. There is nothing simple to understand from a consumer&#8217;s point of view. All I can gather is that Nintendo wants everyone to buy all the Amiibos and DLC. This is all I got.</p>
<p>The footage of Splatoon after the Direct confirms my suspicion the game will bomb. The enemy characters are so terribly bland.</p>
<p>I am liking how Nintendo is allowing you to buy DLC for 3DS or Wii U and have it available for the other system without buying it again.</p>
<p>I wonder if there will be the day when I can buy Super Mario Brothers and not have to buy it again. How many times must I keep buying that game? It&#8217;s 30 years old at this point!</p>
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