<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Nintendo must be confused about the Metroid&nbsp;reaction]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>It&#8217;s because Nintendo doesn&#8217;t understand Metroid. All Nintendo understands is anime and child-like amusement.</p>
<p>Nintendo doesn&#8217;t understand we think 2d Metroid is a work of beauty and shouldn&#8217;t be on seven year old hardware on a small tiny resolution.</p>
<p>Nintendo doesn&#8217;t understand that Sakamoto doesn&#8217;t understand Metroid. Sakamoto destroyed the storyline with Fusion, retconned with Zero Mission, destroyed the franchise with Other M, and is now shitting on all of us with the remake.</p>
<p>Does Sakamoto even watch the Alien movies? Has he seen Prometheus or Alien Covenant? You&#8217;d think they could take some inspiration at least aesthetically. Sakamoto has shown he doesn&#8217;t have the talent. He keeps failing with these games, why doesn&#8217;t Nintendo place 2d Metroid with someone else?</p>
<p>Why is Sakamoto allowed to get near Metroid after the huge, huge Metroid Other M disaster?</p>
<p>At least the two new Metroid amibos look cool.</p>
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