<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[&#8220;Jumping peppers!&#8221; it&#8217;s star control&nbsp;time!]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>The top five PC games I keep returning to are Master of Orion, Master of Magic, Ultima (one of them), Star Control (one of them, usually II), and Paradroid. Keep in mind I did not say these games are my &#8216;favorite&#8217; or &#8216;best&#8217;. It is simply that I keep returning to play them for whatever reason.</p>
<p>A sequel, spiritual or otherwise, to any of these games gets my notice very, very quickly.</p>
<p>What to make of Stardock&#8217;s Star Control Origins?</p>
<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class="youtube-player" width="640" height="360" src="https://www.youtube.com/embed/L1bgnu-JTgc?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation"></iframe></span></p>
<p>One big pro, one big con. Let&#8217;s get the con out of the way.</p>
<p>The big con is the art style. Star Control 2 did not have cartoony graphics&#8230; except for the aliens. The planets and atmosphere were very ominous. The artist for Star Control 2 was a pornographer. The aliens looked interesting on purpose, but they never looked like they belong in a mobile game. The art style for Origins just sucks and will probably be a game breaker.</p>
<p>The big pro is the creation tools. This alone will sell copies. People would rather make their own ships and stories for we know Stardock won&#8217;t have the talent to pull off what Paul Reiche III did.</p>
<p>For those who do not know, Star Control 2 is an Open World game set in space. Star Control 2 was the inspiration behind Mass Effect. If you like Babylon 5&#8217;s storyline arc, you will love Star Control 2 because the storyline is virtually identical (the writers must have used the same sci-fi sources). In fact, I think Babylon 5 copied Star Control 2 in many places.</p>
<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class="youtube-player" width="640" height="360" src="https://www.youtube.com/embed/2w560Q8ELOg?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation"></iframe></span></p>
<p>Above: A lone human spacestation is the birth of a new alliance powered by a new type of ancient alien starship design, whose captain marries one of the aliens, to defeat two very ancient super-power aliens locked in a war of doctrinal conflict. Yep, that&#8217;s Star Control 2.</p>
<p>The game needs to come to Switch. Stardock will make excuses, but give me a break. Losers make excuses. Star Control came to Genesis, Star Control 2 came to 3DO. Switch audience will like Star Control Origins and buy it. PS4 and Xbox One crowd will not.</p>
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