<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Malstrom's Articles News]]></provider_name><provider_url><![CDATA[https://seanmalstrom.wordpress.com]]></provider_url><author_name><![CDATA[seanmalstrom]]></author_name><author_url><![CDATA[https://seanmalstrom.wordpress.com/author/seanmalstrom/]]></author_url><title><![CDATA[Email: Why the Wii U&nbsp;sucks]]></title><type><![CDATA[link]]></type><html><![CDATA[<blockquote><p>Hello there!</p>
<p>Because everyone and their dog is doing it, I thought I&#8217;d email my say<br />
on the Wii U &#8211; and why it sucked.</p>
<p>I bought my Wii U 2 years ago, so I have quite a lot of experience with<br />
the console. The hardware itself is perfectly fine, but the games are<br />
completely different matter. Wii U had &#8220;off-TV play&#8221; in it&#8217;s early<br />
marketing, which would be a great feature, but the games itself hardly<br />
used it. Most often the Wii U gamepad is used as some sort of gimmick to<br />
be used WITH the TV, and not instead &#8211; on top of that, you never really<br />
knew what the developers had in mind, except for one thing; you, the<br />
player, could not choose how to play the game. Also, requiring you to<br />
switch your view between two screens sucks ass and is extremely<br />
confusing. It works on a handheld, where the screens are in a fixed<br />
position two centimeters apart but not when you&#8217;re required to turn your<br />
whole head &#8211; if the game used the touch screen, this even required you<br />
to let go of the controller to poke the screen.</p>
<p>Hardware was designed to &#8220;be better&#8221; than PS360; run the same games with<br />
steady framerate without the need to upscale sub-HD resolution (as was<br />
the PS360 standard), having a controller that had more features and<br />
&#8220;could do anything&#8221;. However, the two screens required lots of extra<br />
processing power, and half of the more-than-adequate RAM was used on<br />
Miiverse (that was apparently running on the background all the time).</p>
<p>Virtual Console on Wii U is great; 60Hz versions of the games, you can<br />
play either on TV or on the gamepad, you can choose the controller<br />
freely (gamepad, Classic/pro, Wii Remote), and the same goes with the<br />
Wii mode.</p>
<p>Wii U games where you could choose your controller and play two players<br />
on different screens are scarce, all I can think of are Hyrule Warriors<br />
and Mario Kart 8 (although MK8 sucks, its fun for a little while until<br />
you realise how scripted the gameplay is). Xenoblade Chronicles X is<br />
close to the best game on the system, it only lacks the multiplayer (and<br />
now that Miiverse is shut, you can&#8217;t make use of the Miiverse &#8211; this was<br />
the only game where Miiverse interaction was put to proper use) and<br />
battle is a little ackward as you&#8217;re not &#8220;pulling the trigger&#8221; yourself<br />
during the combat.</p>
<p>In the end: the hardware is good and controllers are great. Games<br />
library sucks ass, although there are a handful of games worth trying<br />
out. Even if Nintendo is interested in porting the best-selling Wii U<br />
games on Switch, I&#8217;d be very careful doing so, because even the system<br />
selling software was dissappointing, and I don&#8217;t think Nintendo wants to<br />
associate Switch with Wii U. Even Wii did not have GC ports until a few<br />
years into it&#8217;s life.</p>
<p>About Switch: I still don&#8217;t see any reason in getting one. We know next<br />
to nothing about the online, the games are either uninteresting Wii U<br />
ports or uninteresting Switch games. There&#8217;s Puyo Puyo Tetris, 1-2<br />
Switch, Bomberman, Xenoblade Chronicles 2 that are the most interesting<br />
games on the system (I have BotW on Wii U). Metroid Prime 4 might be the<br />
next title I&#8217;d be interested in &#8211; but only if the game features pointer<br />
controls similar to Metroid Prime 3 (frankly, I fail t see how Nintendo<br />
could take a step backwards after Prime 3/Trilogy). However, if Nintendo<br />
updates Splatoon 2 to use pointer control scheme, I&#8217;d propably would go<br />
to buy myself a Switch tomorrow &#8211; I&#8217;ve been waiting for a decent online<br />
shooter with pointer controls for a decade already! Also, we had MK8<br />
port on Swich, which was the wrong game to port &#8211; Nintendo should&#8217;ve<br />
ported MK Wii, another game (and actually fun, unlike MK8) I might go<br />
and buy myself a Switch for.</p>
<p>The concept of Switch is just great, all we need now is games that are<br />
actually worth playing.</p></blockquote>
<p>I just bought Fire Emblem Warriors today for the Switch. It&#8217;ll be a while before I play it. I suspect it is the best game for the Switch aside from Zelda BoW &#8220;Wow!&#8221;.</p>
<p>One really great game is coming soon: Octopath Traveler.</p>
<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class="youtube-player" width="640" height="360" src="https://www.youtube.com/embed/pE_X_3R9ZrM?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation"></iframe></span></p>
<p>&nbsp;</p>
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