<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Stuart&#039;s Pixel Games]]></provider_name><provider_url><![CDATA[http://stuartspixelgames.com]]></provider_url><author_name><![CDATA[SPG]]></author_name><author_url><![CDATA[https://stuartspixelgames.com/author/stuie89/]]></author_url><title><![CDATA[Using The Late Command in Puzzle&nbsp;Script]]></title><type><![CDATA[link]]></type><html><![CDATA[This tutorial isn't about being fashionably late. Sometimes you want code to run last, after everything else has been checked. The late command is how you do that. This tutorial will teach you how to use the late command in Puzzle Script as well as showing how your code is read by the machine. It assumes no prior programming knowledge except the Puzzle Script tutorials listed here. ]]></html><thumbnail_url><![CDATA[https://stuartspixelgames.files.wordpress.com/2016/05/lvl1gif1.gif?fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[440]]></thumbnail_width><thumbnail_height><![CDATA[270]]></thumbnail_height></oembed>