<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Stuart&#039;s Pixel Games]]></provider_name><provider_url><![CDATA[http://stuartspixelgames.com]]></provider_url><author_name><![CDATA[SPG]]></author_name><author_url><![CDATA[https://stuartspixelgames.com/author/stuie89/]]></author_url><title><![CDATA[How To Get Game Objects With A Specific Script Attached &#8211; Unity&nbsp;C#]]></title><type><![CDATA[link]]></type><html><![CDATA[If you've ever wanted to grab all of the game objects in your Unity scene with a specific script attached and refer to them in your code, it's quite straight forward. You can also get a single game object the same way. ]]></html><thumbnail_url><![CDATA[https://stuartspixelgames.files.wordpress.com/2017/03/c.png?fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[415]]></thumbnail_width><thumbnail_height><![CDATA[255]]></thumbnail_height></oembed>