<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Stuart&#039;s Pixel Games]]></provider_name><provider_url><![CDATA[http://stuartspixelgames.com]]></provider_url><author_name><![CDATA[SPG]]></author_name><author_url><![CDATA[https://stuartspixelgames.com/author/stuie89/]]></author_url><title><![CDATA[How To Change Screen Size at Runtime &#8211;&nbsp;Unity]]></title><type><![CDATA[link]]></type><html><![CDATA[This article shows you how to change the screen size at run time via script, while avoiding the unexpected pitfalls that can occur, as well as other topics, such as toggling full screen and windowed modes, limiting frame rate, toggling vsync, and setting the resolution.]]></html><thumbnail_url><![CDATA[https://stuartspixelgames.files.wordpress.com/2021/07/windowed-mode.png?fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[439]]></thumbnail_width><thumbnail_height><![CDATA[285]]></thumbnail_height></oembed>