<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[TECTON 3D]]></provider_name><provider_url><![CDATA[https://tecton3d.wordpress.com]]></provider_url><author_name><![CDATA[amauriciosousa]]></author_name><author_url><![CDATA[https://tecton3d.wordpress.com/author/amauriciosousa/]]></author_url><title><![CDATA[Keynote: Full contact &#8211; Beyond 2D Interactive&nbsp;Surfaces]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><strong>Keynote Presentation: Joaquim Jorge</strong></p>
<p>at Collaboration meets Interactive Surfaces Workshop (ACM ITS2015)</p>
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<p><b>Title:</b> <i>Full contact &#8211; Beyond 2D Interactive Surfaces</i></p>
<p><b>Abstract:</b><br />
We live in a post-WIMP world. Indeed, more and more users access information, communicate with and operate on interactive surfaces foregoing the still common mouse and keyboard of yonder. However, no matter how powerful or elegant the new mobile devices are, touching as a user interface no longer suffices. I will look at interactive systems and their applications to virtual environments, collaboration and graphical modeling. Multimodal user interfaces currently engage people using images, video and sound but virtual environments further need to take more advantage of our senses through spatial audio, haptics and many other novel and exciting communication modalities. I will address these issues in the context of current research and foreseeable developments in collaboration and interaction with multiple surfaces, both proximally and from a distance.</p>
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