<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[The White Tower]]></provider_name><provider_url><![CDATA[https://thewhitetower.wordpress.com]]></provider_url><author_name><![CDATA[Onidsen]]></author_name><author_url><![CDATA[https://thewhitetower.wordpress.com/author/onidsen/]]></author_url><title><![CDATA[Experimental Deckbuilding &#8211; Vision of the Golden&nbsp;Wood]]></title><type><![CDATA[link]]></type><html><![CDATA[
<p>And here we are, at the final deckbuilding post for the Wilderland United fellowship! A bit of housekeeping to take care of first, though.</p>



<p>First, Ecthelion and I have successfully completed our Saga Campaign &#8211; Lorefindel Walks to Mordor. With great aplomb, Lorefindel threw the ring into the fire from whence it came, and all is well in Middle-Earth again. It was a great and fun experience, and I hope it is at least half as enjoyable to watch.</p>



<p>Second, after this post, the Experimental Deckbuilding series will go on a little bit of a hiatus after this post. I still have plenty of deck ideas to choose from, but I&#8217;m beginning to feel my enthusiasm wane, and I would rather not let this become a chore. I always envisioned Experimental Deckbuilding as a sporadic series, although the ideas did come faster in the beginning than I could write up posts about them and do videos for them, so it felt like a more constant presence.</p>



<p>Third, I am getting back to the Eleanor saga. I keep saying that, and it keeps not happening. But this time, I think it&#8217;s for real. I am beginning to feel the itch to record Khazad-dum quests with new decks, and I have told myself that I can&#8217;t do that until the narrative has caught up.</p>



<p>Fourth and finally, in partnership with the <a href="https://www.youtube.com/channel/UCj-QcL_YcA_DQKe7bSe9byA">Card Talk</a> podcast, the White Tower blog is starting a new series! (Yes, I know, right as we&#8217;re putting ED on ice. *handwaves furiously) This new series will be called Ancient Mathoms, and will be described in detail in a future post.</p>



<p>Now, let&#8217;s get deckbuilding.</p>



<p><strong>Vision of the Golden Wood</strong></p>



<div class="wp-block-image"><figure class="alignright is-resized"><img src="https://s3.amazonaws.com/hallofbeorn-resources/Images/Cards/The-Dunland-Trap/Celeborn.jpg" alt="" width="207" height="289" /></figure></div>



<p>The final deck in our Wilderland-themed fellowship is a traditional Silvan deck, built around Celeborn and Galadriel, the Lord and Lady of Lorien. This is a well-worn and well-traveled path as far as deckbuilding goes. Celeborn&#8217;s boosts apply to all 3 stats of each Silvan  ally as it comes into play. Galadriel&#8217;s action advantage allows you to make use of multiple boosts in the same phase. </p>



<p>The biggest weakness of Silvan deckbuilding is that their allies come from all 4 spheres of influence, and each of them offers something useful and important to the deck. The Lore sphere is widely regarded to be the most useful sphere to a Silvan deck, and so the most common choice for a third hero is a Lore hero, even though Galadriel can get access to the Lore sphere through her ring, Nenya. For those trying to stay roughly on-theme, Haldir is a favorite choice. The Dwarf hero Bifur is another popular option, offering low threat, resource smoothing, and access to the powerful cantrip card Unlikely Friendship. </p>



<div class="wp-block-image"><figure class="alignleft is-resized"><img src="https://s3.amazonaws.com/hallofbeorn-resources/Images/Cards/The-Drowned-Ruins/Argalad.jpg" alt="" width="210" height="308" /></figure></div>



<p>For us, however, we went a little bit off of the beaten path. While Haldir of Lorien is an excellent hero, his ally card is so excellent in a  Silvan deck that we found it too hard to pass up. And a Dwarf &#8211; while an interesting idea &#8211; isn&#8217;t hugely thematic for this particular deck. And so we came to the only other Lore Silvan hero who has a useful ability: Argalad.</p>



<p>Argalad&#8217;s ability to reduce threat in the staging area is particularly powerful when combined with Galadriel&#8217;s ring, Nenya. Between the two of  them, they can adjust questing by up to 6 after staging has occured! That&#8217;s a huge swing, and it only gets better if Argalad is boosted by a Weapon attachment. </p>



<p>The core of a good Silvan deck lies in its allies, and so that&#8217;s where we started. 3 copies of the Naith Guide, 3 copies of the Galadhrim Minstrel, 3 copies of Galadriel&#8217;s Handmaiden, and 3 copies of the Galadhrim Weaver formed the core of our build. They each give useful enters-play benefits, and kind of form the backbone of the playstyle. To these, we added 2 copies of Haldir of Lorien, and 2 copies of the ally version of Legolas, who can be brought in with The Tree People or played using the resource smoothing from The Storm Comes. </p>



<div class="wp-block-image"><figure class="alignright is-resized"><img src="https://s3.amazonaws.com/hallofbeorn-resources/Images/Cards/Trouble-in-Tharbad/Defender-of-the-Naith.jpg" alt="" width="210" height="293" /></figure></div>



<p>2 copies of the Greenwood Archer offer additional attack power, and 2 copies of Galion offer a cheap ally to be brought back to hand with the Silvan events. The last 2 allies are a little less intuitive. The Woodland Courier is not normally seen as a great ally, but in a Silvan  deck, she&#8217;s perfectly functional. She suffers in comparison to Galadriel&#8217;s Handmaiden, but almost every Spirit ally does. And 1 point  of location control is useful, especially if you recur her. The Defender  of the Naith, on the other hand, is just generally a poor card. Its ability offers action advantage, but its stats make it a less-than-useful option for that advantage. With only 2 defense and 2 hit points, defending more than a single enemy is difficult. Of course, on the turn he enters play, he has 3 defense, which isn&#8217;t useless, and the Warrior trait opens up some useful options with more recent cards.  So we ended up with 2 copies in our deck, because while we do have Grimbeorn and Thranduil as powerful hero defenders, that&#8217;s not always enough to cover all the enemies we face. </p>



<p>Events were easy to pick out. 3 copies of both Feigned Voices and Elf Guide, 3 copies of The Tree People &#8211; easily the most important of the Silvan events &#8211; and 3 copies of Quicker than Sight. Normally, I like to run Island Amid Perils, but in a 3 player game, shadow cancellation can sometimes be at a premium. The extra enemies make it much more likely that we will see game-ending shadow effects at some point. 3 copies of A Test of Will turned out to be vital in larger player counts, and 3 copies of South Away helped support Haldan&#8217;s focus on Location attachments. It isn&#8217;tdifficult to reduce each player&#8217;s threat by 2 with that card, which is likely the best we could reasonably achieve with Island Amid Perils anyways.</p>



<p>Like most Silvan decks, we ended up rather sparse on the attachments. 2 copies of Unexpected Courage, and a single speculative copy of Light of Valinor (for Argalad, ideally) offered action advantage. A single copy of O Lorien! was the target for Gather Information. Then, we added 3 Ancient Mathoms and 2 Woodmen&#8217;s Clearings, to further support the fellowship&#8217;s Location attachment theme. </p>



<p>While most Silvan decks build a lot of themselves almost without thinking, filling out the remaining spots and shading the deck in certain ways is still a fascinating process. Most importantly, though, this deck is a blast to play. Allies bouncing in and out of play, Argalad damaging enemies in the staging area, and Galadriel&#8217;s ability to support whichever deck needs to dig for their cards most all offer important decision points, and there&#8217;s never a dull moment.</p>



<p>The last 2 test runs of the fellowship are now online. Watch Grant, Katie and I take on the <a href="https://youtu.be/MtMNQe1Y5BM">Treachery of Rhudaur</a> and <a href="https://youtu.be/AUIaW8AEd2E">Thing in the Depths</a>! The decks are also now posted on RingsDB <a href="https://ringsdb.com/fellowship/view/6605">here</a>. That&#8217;s a wrap for the Wilderland United fellowship! It&#8217;ll be a little bit before Experimental Deckbuilding returns, but I don&#8217;t plan for it to be gone forever. Until next time, happy questing!</p>
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