<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Too Much Free Time]]></provider_name><provider_url><![CDATA[https://tmft.wordpress.com]]></provider_url><author_name><![CDATA[Tracy Poff]]></author_name><author_url><![CDATA[https://tmft.wordpress.com/author/tracypoff/]]></author_url><title><![CDATA[Magazines]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>I&#8217;m looking at old magazines for type-in games and other goodies. So far:</p>
<h1>Ahoy!</h1>
<ol>
<li><a title="Ahoy! #1 (January 1984)" href="https://tmft.wordpress.com/2013/06/05/ahoy-1-january-1984/">Issue #1</a> (January 1984)
<ul>
<li>No games.</li>
<li>Features
<ul>
<li>The Computer as Communications Device (p. 17)</li>
<li>The Interrupt Music Maker/Editor (p. 21)</li>
<li>An Interview with Protecto&#8217;s Bill Badser (p. 24)</li>
<li>Multi-Draw 64: A Graphics Tablet (p. 37)</li>
<li>Can the 64 Crack the Peanut? (p. 39)</li>
<li>Tales of the Commodore: John von Neumann (p. 60)</li>
<li>A Peek at Memory (p. 62)</li>
<li>Programming Sequential Files (p. 67)</li>
</ul>
</li>
<li>Departments
<ul>
<li>Editorial (p. 5)</li>
<li>Scuttlebutt (p. 9)</li>
<li>The Rupert Report (p. 44)</li>
<li>Commodares (p. 47)</li>
<li>Reviews (p. 50)
<ul>
<li>Astroblitz (Creative Software. C64, VIC.) (p. 50)</li>
<li>Fort Apocalypse (Synapse Software. C64.) (p. 50)</li>
<li>Keyword Cross Reference (TOTL Software. C64. NOT A GAME.) (p. 50)</li>
<li>Moondust (Creative Software. C64, VIC.) (p. 52)</li>
<li>Speed Racer (T&amp;F Software. C64.) (p. 52)</li>
<li>Candy Bandit (T&amp;F Software. C64.) (p. 52)</li>
<li>Mailing List and Labels (TOTL Software. C64. NOT A GAME.) (p. 53)</li>
<li>Suspended (Infocom. C64.) (p. 54)</li>
<li>Hometax (Learning Source Inc. C64. NOT A GAME.) (p. 55)</li>
<li>Cannonball Blitz (Sierra On-Line. VIC.) (p. 56)</li>
<li>Snake Byte (Sirius. C64, VIC.) (p. 57)</li>
<li>The Blade of Blackpoole (Sirius. C64.) (p. 57)</li>
<li>Repton (Sirius. C64, VIC.) (p. 58)</li>
<li>Type Attack (Sirius. C64, VIC.) (p. 58)</li>
</ul>
</li>
<li>Glossary of Computer Terms (p. 70)</li>
<li>Program Listings (p. 73)</li>
</ul>
</li>
<li>Ad: &#8220;VIC-20: a real computer at the price of a toy&#8221; (p. 28)</li>
<li>Ad: E.T. Fan Club (p. 91)</li>
<li>Back cover: &#8220;Learning with Leeper.&#8221; Educational software for C64, Atari, and Apple.</li>
</ul>
</li>
<li>Issue #2 (February 1984)
<ol>
<li>Game: Night Attack for VIC-20, by Robert Alonso (Nova Soft).</li>
<li>Another amusing editorial.</li>
<li>Scuttlebutt section again contains lots of software mentions. Note &#8220;Aerobics.&#8221;</li>
<li>Interview with Ihor Wolosenko, president of Synapse software.</li>
<li>Reviews:
<ol>
<li>Jot-A-Word (Microware Dist., Inc. C64, VIC.)</li>
<li>Zeppelin Rescue (Computer Software (?). C64.)</li>
<li>Protector II (Synapse Software. C64.)</li>
<li>Space Sentinel (T&amp;F Software. C64.)</li>
<li>Mothership (Softsync, Inc. C64.)</li>
<li>Shamus (Synapse Software. C64.)</li>
<li>Save New York (Creative Software. C64.)</li>
<li>Dancing Feats (Softsync, Inc. C64. NOT A GAME.)</li>
<li>Seafox (Broderbund Software. C64, VIC.)</li>
<li>Database Manager (Mirage Concepts. C64. NOT A GAME.)</li>
<li>Comvoice (Genesis Computer Corporation. C64, VIC. HARDWARE.)</li>
<li>The Vicontroller (Genesis Computer Corporation. C64, VIC. HARDWARE.)</li>
<li>Fourth Encounter (Thorn EMI Video Limited. VIC.)</li>
<li>Mutant Herd (Thorn EMI Video Limited. VIC.)</li>
<li>Simons&#8217; BASIC (Commodore Software. C64. NOT A GAME.)</li>
<li>Bandits (Sirius Software. C64, VIC.)</li>
</ol>
</li>
<li>Ad: Video Sports Glove</li>
</ol>
</li>
<li>Issue #3 (March 1984)
<ol>
<li>Game: Space Lanes for C64 and VIC-20 by Robert Alonso (Nova Soft)</li>
<li>Two-page ad for Synapse games.</li>
<li>Educational Software: a guide for parents</li>
<li>VIC Game Buyer&#8217;s Guide</li>
<li>Reviews:
<ol>
<li>Master Type (Broderbund Software. VIC.)</li>
<li>Buck Rogers&#8211;Planet of Zoom (Sega. C64, VIC.)</li>
<li>Wavy Navy (Sirius Software. C64.)</li>
<li>Enchanger (Infocom. C64.)</li>
<li>Bible Baseball (Davka Corporation. C64.)</li>
<li>Lode Runner (Broderbund Software. C64.)</li>
<li>Congo Bongo (Sega. C64, VIC)</li>
<li>Wayout (Sirius Software. C64.)</li>
<li>Computer War (Thorn EMI Software. VIC.)</li>
<li>DTL-BASIC 64 (Drive Technology Ltd. C64. NOT A GAME.)</li>
<li>Analogies (PDI. C64.)</li>
<li>Nukewar (Avalon Hill. C64, VIC.)</li>
<li>Threshold (Sierra On-Line. C64.)</li>
<li>Konami&#8217;s Pooyan (Datasoft Inc. C64.)</li>
<li>Pac-Man, Donkey Kong, Centipede, Robotron: 2084 (AtariSoft. C64, VIC.)</li>
<li>Super-Text Professional (Muse Software. C64. NOT A GAME.)</li>
<li>Reading Comprehension: What&#8217;s Different (PDI. C64.)</li>
<li>Preschool IQ Builder (PDI. C64.)</li>
<li>Rescue Squad (Muse Software. C64.)</li>
<li>Dragonriders of Pern (Epyx. C64.)</li>
</ol>
</li>
</ol>
</li>
<li>Issue #4 (April 1984)</li>
</ol>
]]></html></oembed>