<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Tyrant Haxorus]]></provider_name><provider_url><![CDATA[https://tyranthaxorus.wordpress.com]]></provider_url><author_name><![CDATA[tyranthackrous]]></author_name><author_url><![CDATA[https://tyranthaxorus.wordpress.com/author/tyranthackrous/]]></author_url><title><![CDATA[GameMaker Studio: Kirby&#8217;s Crash&nbsp;Ability]]></title><type><![CDATA[link]]></type><html><![CDATA[<div data-shortcode="caption" id="attachment_3237" style="width: 459px" class="wp-caption aligncenter"><img loading="lazy" aria-describedby="caption-attachment-3237" data-attachment-id="3237" data-permalink="https://tyranthaxorus.wordpress.com/2017/03/02/gamemaker-studio-2-kirbys-crash-ability/kirbycrashkcc/" data-orig-file="https://tyranthaxorus.files.wordpress.com/2017/03/kirbycrashkcc.jpg" data-orig-size="1024,768" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="kirbycrashkcc" data-image-description="" data-medium-file="https://tyranthaxorus.files.wordpress.com/2017/03/kirbycrashkcc.jpg?w=300" data-large-file="https://tyranthaxorus.files.wordpress.com/2017/03/kirbycrashkcc.jpg?w=1024" class="  wp-image-3237 aligncenter" src="https://tyranthaxorus.files.wordpress.com/2017/03/kirbycrashkcc.jpg?w=449&#038;h=337" alt="kirbycrashkcc" width="449" height="337" srcset="https://tyranthaxorus.files.wordpress.com/2017/03/kirbycrashkcc.jpg?w=449&amp;h=337 449w, https://tyranthaxorus.files.wordpress.com/2017/03/kirbycrashkcc.jpg?w=898&amp;h=674 898w, https://tyranthaxorus.files.wordpress.com/2017/03/kirbycrashkcc.jpg?w=150&amp;h=113 150w, https://tyranthaxorus.files.wordpress.com/2017/03/kirbycrashkcc.jpg?w=300&amp;h=225 300w, https://tyranthaxorus.files.wordpress.com/2017/03/kirbycrashkcc.jpg?w=768&amp;h=576 768w" sizes="(max-width: 449px) 100vw, 449px" /><p id="caption-attachment-3237" class="wp-caption-text"><a href="http://kirby.wikia.com/wiki/File:KirbyCrashKCC.jpg" target="_blank">Kirby Crash Ability</a></p></div>
<p>In the Kirby games, one of the most powerful copy abilities is the Crash ability. When used, it wipes all enemies on screen and does severe damage to bosses. Today presents a project that recreates one of Kirby&#8217;s copy abilities at the most basic level. This project will:</p>
<ul>
<li style="text-align:left;">   Create a large nova object that spawns around the player</li>
<li style="text-align:left;">Allow the player to make the nova object by pressing a button</li>
<li style="text-align:left;">Only let the player make the nova when they have max health</li>
<li style="text-align:left;">Double the player&#8217;s health upon having 1000 coins</li>
<li style="text-align:left;">Have GUI elements on the screen</li>
<li style="text-align:left;">Enemies that take large damage from the attack</li>
<li style="text-align:left;">Have the current health of the enemies show when they take damage</li>
</ul>
<p style="text-align:left;"><a href="https://drive.google.com/drive/folders/0B-STqKLS_OrBSlZTZS1mbW9KX00?usp=sharing" target="_blank">Project file</a></p>
<p style="text-align:left;"><a href="https://drive.google.com/file/d/0B-STqKLS_OrBQmRVc09IX2xLNlU/view?usp=sharing" target="_blank">Project source code</a></p>
<p style="text-align:center;">Basic Crash Ability</p>
<p style="text-align:left;"><img loading="lazy" data-attachment-id="3277" data-permalink="https://tyranthaxorus.wordpress.com/2017/03/02/gamemaker-studio-2-kirbys-crash-ability/basic-crash-ability/" data-orig-file="https://tyranthaxorus.files.wordpress.com/2017/03/basic-crash-ability.gif" data-orig-size="480,360" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="basic-crash-ability" data-image-description="" data-medium-file="https://tyranthaxorus.files.wordpress.com/2017/03/basic-crash-ability.gif?w=300" data-large-file="https://tyranthaxorus.files.wordpress.com/2017/03/basic-crash-ability.gif?w=480" class="  wp-image-3277 aligncenter" src="https://tyranthaxorus.files.wordpress.com/2017/03/basic-crash-ability.gif?w=350&#038;h=262" alt="basic-crash-ability" width="350" height="262" /></p>
<p style="text-align:center;">Expanded Crash Ability</p>
<p style="text-align:center;"><img loading="lazy" data-attachment-id="3280" data-permalink="https://tyranthaxorus.wordpress.com/2017/03/02/gamemaker-studio-2-kirbys-crash-ability/expanded-crash-ability/" data-orig-file="https://tyranthaxorus.files.wordpress.com/2017/03/expanded-crash-ability.gif" data-orig-size="480,360" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="expanded-crash-ability" data-image-description="" data-medium-file="https://tyranthaxorus.files.wordpress.com/2017/03/expanded-crash-ability.gif?w=300" data-large-file="https://tyranthaxorus.files.wordpress.com/2017/03/expanded-crash-ability.gif?w=480" class="  wp-image-3280 aligncenter" src="https://tyranthaxorus.files.wordpress.com/2017/03/expanded-crash-ability.gif?w=349&#038;h=262" alt="expanded-crash-ability" width="349" height="262" /></p>
<p style="text-align:center;">Finished Crash Ability</p>
<p style="text-align:center;"><img loading="lazy" data-attachment-id="3283" data-permalink="https://tyranthaxorus.wordpress.com/2017/03/02/gamemaker-studio-2-kirbys-crash-ability/finished-crash-ability/" data-orig-file="https://tyranthaxorus.files.wordpress.com/2017/03/finished-crash-ability.gif" data-orig-size="480,360" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="finished-crash-ability" data-image-description="" data-medium-file="https://tyranthaxorus.files.wordpress.com/2017/03/finished-crash-ability.gif?w=300" data-large-file="https://tyranthaxorus.files.wordpress.com/2017/03/finished-crash-ability.gif?w=480" class="  wp-image-3283 aligncenter" src="https://tyranthaxorus.files.wordpress.com/2017/03/finished-crash-ability.gif?w=351&#038;h=263" alt="Finished Crash Ability.gif" width="351" height="263" /></p>
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