<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[VG boundaries 1]]></provider_name><provider_url><![CDATA[https://vgboundaries1.wordpress.com]]></provider_url><author_name><![CDATA[Mariah]]></author_name><author_url><![CDATA[https://vgboundaries1.wordpress.com/author/abeja2abeille/]]></author_url><title><![CDATA[Patience (Confessions of a&nbsp;Non-Gamer)]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>So the semester is finally over! And so is our class. Sadly, I think, so are my video game-playing days. Something that I&#8217;ve realized is crucial when playing video games, something that I think I lack, is patience. I&#8217;m thinking about playing <em>Assassin&#8217;s Creed: Liberation</em> and how long it took me to complete the tasks I was given. The controller was so difficult for me to control, I had trouble finding my way around and following the little arrow, and when I did find the correct place I was meant to be,  I sometimes didn&#8217;t know what to do when I got there. As a result, I got frustrated and wanted to quit. I felt such frustration when playing simpler games as well, such as Thomas Was Alone or Undertale. I&#8217;m not sure if video games just aren&#8217;t for me, or if I&#8217;m just truly an impatient person, but trying to figure out what to do in these games just didn&#8217;t appeal to me. If I couldn&#8217;t get through the game with ease within twenty or thirty minutes of playing, I felt like I was wasting my time, that I&#8217;d never find out how to play &#8220;correctly,&#8221; and that I&#8217;d be stuck in an endless loop of running around forever. Though I really am glad I took the course and learned a lot about games, I&#8217;ve realized that they just aren&#8217;t for me. I&#8217;ll always appreciate them from afar, though.</p>
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