<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Yandere Simulator Development Blog]]></provider_name><provider_url><![CDATA[https://yanderedev.wordpress.com]]></provider_url><author_name><![CDATA[YandereDev]]></author_name><author_url><![CDATA[https://yanderedev.wordpress.com/author/yanderedev/]]></author_url><title><![CDATA[Don&#8217;t Let Senpai Notice&nbsp;You!]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><strong>UPDATED APRIL 17th 1:00 AM</strong></p>
<p><strong><a href="https://yanderedev.wordpress.com/downloads/">The latest build of the game can be downloaded here.</a></strong> However, please don&#8217;t just ignore the rest of the blog post&#8230;I&#8217;ve written some important stuff down below.</p>
<p>The biggest additions to the game this week are male students, and a Senpai that finally walks around like a normal student! What does this mean for gameplay? Well&#8230;</p>
<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class='youtube-player' width='640' height='360' src='https://www.youtube.com/embed/luEaqIl_VOc?version=3&#038;rel=1&#038;fs=1&#038;autohide=2&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' allowfullscreen='true' style='border:0;'></iframe></span></p>
<p><strong><a href="https://yanderedev.wordpress.com/2015/04/03/april-3rd-bug-fixing-update/">I fixed a lot of bugs</a></strong> and <strong><a href="https://yanderedev.wordpress.com/2015/04/07/april-6th-bug-fixing-update-and-how-a-bug-became-a-feature/">added a new feature</a></strong> during the first week of April. Here&#8217;s what I got done within the past week:</p>
<ul>
<li>Fixed bug that would make Yandere-chan get arrested if she was carrying a bloody weapon in her inventory when leaving school.</li>
<li>Fixed bug that would cause the &#8220;Now Loading&#8221; image to be permanently stuck onscreen when loading the Photo Gallery.</li>
<li>Fixed bug that would cause a fleeing student&#8217;s body to move towards the school&#8217;s exit during their death animation.</li>
<li>Fixed bug that would allow the player to see the &#8220;Quit Game?&#8221; window at the &#8220;end-of-day results&#8221; screen.</li>
<li>Fixed bug that would cause the wrong &#8220;end-of-day results&#8221; text to appear under certain circumstances.</li>
<li>Fixed bug that would cause the cardiograph monitor to appear at the &#8220;Study Points&#8221; screen.</li>
<li>Fixed bug that would trap students outside of school if you rushed to school too quickly.</li>
<li>Fixed bug involving the water bucket that would actually cause the game to crash.</li>
<li>Attempted to fix the &#8220;Students spin when walking up staircases&#8221; bug.</li>
<li>Fixed bug that would change the color of the sky at the title screen.</li>
<li>Fixed bug that would cause dead or dying students to open doors.</li>
<li>Students that die will now stay dead after being killed.</li>
<li>Implemented several Senpai-related Game Overs.</li>
<li>Implemented male students.</li>
</ul>
<p><strong>APRIL 15th 3:30 AM UPDATE:</strong></p>
<ul>
<li>Fixed bug that would make Senpai walk in place.</li>
<li>Fixed bug that would make the game hang after Senpai witnessed murder.</li>
</ul>
<p><strong>APRIL 15th 8:00 PM UPDATE:</strong></p>
<ul>
<li>Senpai will no longer &#8220;notice&#8221; you if you&#8217;re having a conversation with a student. (Talking with a student is an inconspicuous activity, so it&#8217;s like &#8220;social camoflague&#8221; that causes Senpai to overlook you.)</li>
<li>Fixed bug that would allow the player to spawn the &#8220;Quit game?&#8221; window at the end-of-day screen, during the Senpai cut-scene, and while using the Pass Time feature.</li>
<li>Fixed bug that would cause the Senpai cut-scene to play in slow motion if the player had Yandere Vision active while getting spotted by Senpai.</li>
<li>Fixed bug that would cause Yandere-chan to be &#8220;insta-killed&#8221; by Senpai if she was using the Pass Time feature while in his cone of vision.</li>
<li>Fixed bug that allowed the player to activate easter eggs during the Senpai cut-scene or while getting a game over.</li>
<li>Fixed bug that would cause the police results screen and Senpai&#8217;s reaction to occur simultaneously.</li>
<li>Attempted to fix the crash bug that occurs when activating the &#8220;Hatred&#8221; easter egg.</li>
</ul>
<p><strong>April 17th 1:00 AM UPDATE:</strong></p>
<ul>
<li>The camera will no longer &#8220;fall through the floor&#8221; if Yandere-chan is noticed by Senpai on the second or third floors of the screen.</li>
<li>If Yandere-chan loses more than two-thirds of her Sanity, she loses the ability to speak to students until her Sanity is restored.</li>
<li>Fixed bug that would cause the game to hang if Yandere-chan had her camera out when getting spotted by Senpai.</li>
<li>Yandere-chan can no longer trigger responses from NPCs or Senpai during &#8220;End of Day Results&#8221; screen.</li>
<li>Students will no longer agree to follow Yandere-chan someplace if she is covered in blood.</li>
<li>The game now tracks the number of murder weapons in the school properly.</li>
</ul>
<p>Does it seem like I didn&#8217;t get much done over the last 2-week period, compared to most two-week periods? Well&#8230;</p>
<blockquote>
<p style="text-align:center;"><strong>Rate of Progress</strong></p>
</blockquote>
<p>Unfortunately, I wasn&#8217;t able to make as much progress with the game as I wanted to over the past two weeks. Ever since the game <a href="https://www.youtube.com/watch?v=Q8NWHpoXVos">got a huge boost in publicity</a>, a large chunk of my time has eaten up by answering e-mails and comments about the game, so recently, I haven&#8217;t had much free time to actually work on the game.</p>
<p>It&#8217;s really important to me to interact with the fans, so I read every e-mail / tweet / blog comment that I get, and I try to respond to every inquiry. However, this takes up a ridiculous amount of time; now that there are so many comments to respond to and questions to answer, my productivity has been reduced to a mere fraction of what it was in previous months.</p>
<p>Regrettably, about 90% of the messages that I read are asking questions that I&#8217;ve already answered, reporting &#8220;bugs&#8221; that aren&#8217;t actually bugs, or making suggestions that I&#8217;ve already shot down countless times.</p>
<p>If I ignored the fans completely, I&#8217;d get a lot more work done and make a lot more progress. However, I don&#8217;t want to ignore the fans! So, to make things easier for me, please don&#8217;t ask <strong><a href="https://yanderedev.wordpress.com/about/">questions that I&#8217;ve already answered dozens of times</a></strong>, please don&#8217;t write <strong><a href="http://i.imgur.com/IDpNiW6.png">unhelpful bug reports</a></strong>, and try not to suggest <strong><a href="http://i.imgur.com/eAlyqXA.jpg">features that don&#8217;t suit the game, or are far outside the scope of a one-man indie game</a></strong>.</p>
<p>Remember: Every minute I spend answering a question on the blog is a minute I&#8217;m not spending developing the game. As a result, you can speed up the game&#8217;s development by <em>not</em> asking me questions.</p>
<p>Fortunately, not <em>all</em> of the messages I get are unproductive. Over the past few weeks, I&#8217;ve received countless e-mails from very talented people who are generously volunteering to help with Yandere Simulator&#8217;s development. I&#8217;ve been speaking with 3D modellers, 3D animators, 2D character artists, sound designers, musicians, voice actors, and even singers. This is both a blessing and a curse; I&#8217;m blessed to be in contact with so many talented individuals who want to help me out, but answering so many e-mails means that I only have one or two hours left in the day to actually work on Yandere Simulator.</p>
<p>So, even though I don&#8217;t have very much new content to show off this week, please don&#8217;t think that the game&#8217;s progress is slowing down. I&#8217;m starting to amass some REALLY cool 3D assets that I can&#8217;t wait to plug into the game, but they require a bit more polish until they&#8217;re ready to actually show off. You&#8217;ll start to see some really cool stuff in the coming weeks, as the new volunteers send me all kinds of awesome things for the game.</p>
<p>As always, thanks for your interest in Yandere Simulator&#8217;s development!</p>
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