<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Yandere Simulator Development Blog]]></provider_name><provider_url><![CDATA[https://yanderedev.wordpress.com]]></provider_url><author_name><![CDATA[YandereDev]]></author_name><author_url><![CDATA[https://yanderedev.wordpress.com/author/yanderedev/]]></author_url><title><![CDATA[Delinquents in Yandere&nbsp;Simulator]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>Sorry for the delay! The new build is ready. The focus of this build is a new type of character: juvenile delinquents!</p>
<p>This video will tell you everything you need to know about how delinquents operate in Yandere Simulator:</p>
<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class='youtube-player' width='640' height='360' src='https://www.youtube.com/embed/eLSYq_oHICs?version=3&#038;rel=1&#038;fs=1&#038;autohide=2&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' allowfullscreen='true' style='border:0;'></iframe></span></p>
<p>This build contains more than just delinquents, though! Scroll down to read a full list of everything that is different in this build of the game:</p>
<blockquote>
<p style="text-align:center;"><em><strong>Additions and Fixes</strong></em></p>
</blockquote>
<ul>
<li>I noticed that some people enjoy playing the game with the camera zoomed in as far as possible. I think this is a terrible idea, because it gives you a very poor view of your surroundings. I&#8217;ve added a new debug command to the debug menu; pressing the &#8220;T&#8221; key will cause the camera to switch to an &#8220;over-the-shoulder&#8221; viewpoint when fully zoomed in. Now maybe you weirdos who play with the camera zoomed in will actually be able to see what&#8217;s around you.</li>
<li>Added a new background track to the game (that means adding 9 versions, one for each combination of atmosphere and sanity). When the schoolday begins, the player has a random chance of hearing the old track or the new track.</li>
<li>Fixed bug that would prevent the circular saw from being labeled as a piece of evidence after using it to dismember a girl, making it impossible to avoid the police after using the circular saw to dismember a corpse.</li>
<li>Fixed bug that would allow the player to carry corpses even if their Physical Education grade wasn&#8217;t high enough, if that corpse had been dropped off of a rooftop.</li>
<li>Fixed bug that would prevent gloves from being incinerated, resulting in the police always arresting Yandere-chan even if she had worn gloves while killing.</li>
<li>Fixed bug that allowed the player to carry a weapon and a corpse simultaneously.</li>
<li>Added voiced lines for the armless demon. I mean, uh&#8230;the&#8230;totally normal guy.</li>
<li>Moved the incinerator to a new location.</li>
</ul>
<blockquote>
<p style="text-align:center;"><em><strong>Delinquents</strong></em></p>
</blockquote>
<ul>
<li>Placed delinquent characters outside of the garbage disposal zone.</li>
<li>Delinquents will shove you away if you get too close to them.</li>
<li>Delinquents will raise their weapons and prepare for a fight if they see you wielding a weapon in their vicinity.</li>
<li>Delinquents will lower their weapons if they see you lower your weapon.</li>
<li>Delinquents will attack you if you get too close to them while wielding a weapon.</li>
<li>Delinquents will run up to you and attack you if they see you dragging/carrying a corpse or a body part.</li>
<li>Being attacked by a delinquent will result in a game over.</li>
<li>Delinquents will not attack you if you are carrying a corpse inside of a cello case.</li>
</ul>
<blockquote>
<p style="text-align:center;"><em><strong>Discrete Corpse Transportation</strong></em></p>
</blockquote>
<ul>
<li>Added a cello case to the game.</li>
<li>It is possible to wear the cello case on your back.</li>
<li>It is possible to open and close the cello case.</li>
<li>When the cello case is open, it is possible to place body parts or a katana inside of it.</li>
<li>Added carry-able trashcans to the game.</li>
<li>It is possible to place body parts inside of trash cans in order to carry the body parts discreetly and sneak them past delinquents.</li>
</ul>
<blockquote>
<p style="text-align:center;"><em><strong>What&#8217;s Next?</strong></em></p>
</blockquote>
<p>My currently objective is to make all clubs functional. That&#8217;s why I added delinquents to the game; otherwise, the Light Music Club&#8217;s benefit (a cello case) would not have seemed very useful. For now, I&#8217;ll continue to implement all club benefits. I hope that they will all be operational by March 15th! After the club benefits are all implemented, I&#8217;ll return to implementing all rival elimination methods.</p>
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