<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Yandere Simulator Development Blog]]></provider_name><provider_url><![CDATA[https://yanderedev.wordpress.com]]></provider_url><author_name><![CDATA[YandereDev]]></author_name><author_url><![CDATA[https://yanderedev.wordpress.com/author/yanderedev/]]></author_url><title><![CDATA[Indestructible Rival]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>If you&#8217;ve been following Yandere Simulator for a long time, you may have noticed the completely indestructible girl that has been standing underneath a cherry tree for over a year now. This girl &#8211; Rival-chan &#8211; was added to the game so that I could test out one specific feature. She doesn&#8217;t have a routine, she doesn&#8217;t interact with Senpai, and she doesn&#8217;t react to anything that happens in front of her.</p>
<p>She&#8217;s also completely indestructible.</p>
<p>Many YouTubers have tried to destroy her, but all of them have failed. This inspired me to create a short humorous skit about the subject!</p>
<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class='youtube-player' width='640' height='360' src='https://www.youtube.com/embed/xLj2lblqmFw?version=3&#038;rel=1&#038;fs=1&#038;autohide=2&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' allowfullscreen='true' style='border:0;'></iframe></span></p>
<p>On the topic of rivals, a lot of people have asked me why Rival-chan doesn&#8217;t move, and why I haven&#8217;t implemented a true rival yet. I&#8217;ll explain why:</p>
<p>First, I need to explain the significance of the rival. Yandere Simulator revolves <em>entirely</em> around the rival; stalking her, gossiping about her, embarrassing her, stealing from her, kidnapping her, framing her, outright killing her &#8211; and so on. In terms of game mechanics, the rival is an impending game over; a walking, talking time bomb. The very objective of the game is to eliminate her.</p>
<p>Because the rival is not implemented yet, you cannot &#8220;win&#8221; the game. Yandere Simulator doesn&#8217;t even qualify as a &#8220;game&#8221; yet, since the main objective can&#8217;t even be completed. As soon as I implement the rival, it will actually be possible to complete the main objective. It will be possible to &#8220;win&#8221;. In other words, Yandere Sim will finally become an actual <em>game</em>.</p>
<p>At this point in time, you can&#8217;t really &#8220;judge&#8221; Yandere Simulator, or determine whether or not it&#8217;s &#8220;fun&#8221;, because it&#8217;s not a game yet. As soon as a true rival is added to the game, Yandere Simulator can be fairly judged, and people will finally be able to determine whether or not it&#8217;s actually any fun, or worth playing.</p>
<p>At this point in time, you can&#8217;t critique Yandere Simulator&#8217;s gameplay, because <em>there is none</em>. As soon as the first official rival is added to the game, the gloves come off &#8211; it will be time to analyze, criticize, and scrutinize. Before that time comes, I have to make sure that Yandere Simulator&#8217;s game design and gameplay are <strong><em>solid</em></strong>.</p>
<p>Besides, I can&#8217;t just add a new student to the game, designate her as &#8220;the rival&#8221; and be done with it. No; a rival needs to be something much more than that:</p>
<ul>
<li>The rival needs a very carefully-designed daily routine. Her routine needs to put her in close proximity to Senpai &#8211; or numerous witnesses &#8211; at nearly all times, so that it is not possible to just run right up to her and stab her and complete the game&#8217;s main objective within 60 seconds.</li>
<li>The rival needs to interact with Senpai. These events will not only demonstrate the two characters&#8217; closeness, but also provide the player with opportunities to sabotage their interactions.</li>
<li>The rival needs to react to Yandere-chan&#8217;s presence in ways that the other NPCs do not. The rival should be able to realize that Yandere-chan is stalking her, and react accordingly.</li>
<li>Each one of the game&#8217;s 10 planned rival girls needs to have a district personality that is demonstrated through unique animations that other NPCs don&#8217;t possess.</li>
<li>The rival needs a &#8220;love confession under the cherry tree&#8221; cut-scene &#8211; and also a &#8220;rejected&#8221; cut-scene, as well.</li>
</ul>
<p>In other words, adding a new student with a specific name and hairstyle is <em>simply not good enough</em>.</p>
<p>In short, I&#8217;m not going to implement a &#8220;true&#8221; rival unless she meets all of my standards and fulfills all of the criteria I want her to fulfill. I don&#8217;t want to half-ass the rival; the rivals are the focus of the game, and when I implement the first official rival, she needs to make people say <em>&#8220;WOW! I finally understand what type of game Yandere Simulator is! I get it now!&#8221;</em> and make people even more excited for the final product.</p>
<p>Ten rival girls are planned for Yandere Simulator, so the first rival has to make people say &#8220;That was awesome! I want to do that nine more times!&#8221;</p>
<p style="text-align:center;"><em><strong>Yeah, okay, whatever. Where&#8217;s the next update?</strong></em></p>
<p>I&#8217;ve been very satisfied with my progress recently! I&#8217;m really happy with what I&#8217;ve been able to add to the game over the past 11 days. I feel confident that the next build will probably be ready on May 1st. After that, there are really only one or two other elimination methods I can implement without a rival present at school&#8230;in other words, I won&#8217;t be able to continue adding new elimination methods without adding a rival. So, within the next few months, it will become <em>necessary</em> to add the first official rival in order to continue development! She&#8217;s coming soon!</p>
<p>As always, thank you for following the development of Yandere Simulator!</p>
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